Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2014-04-29 | CGE: Replace magic numbers with defines. | uruk | |
2014-03-15 | CGE: Remove a useless variable, remove some associated dead code | Strangerke | |
2014-03-15 | CGE: Reorder CGEEngine constructor | Strangerke | |
2014-03-15 | CGE: Move several variable initializations to the constructor | Strangerke | |
2014-03-10 | CGE: Fix obsolete debug message | Strangerke | |
2014-03-02 | CGE: Fix some uninitialized variables | Strangerke | |
2014-02-19 | CGE: Some British to American english | Strangerke | |
2014-02-18 | CGE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2012-06-28 | CGE: Remove unused Demo text id | Strangerke | |
2012-06-28 | CGE: Rename variable | Strangerke | |
2012-06-27 | CGE: Add ending message to tell the user he finished the game. Fix bug #3538396 | Strangerke | |
2012-06-24 | CGE: Fix bug #3537529 | Strangerke | |
2012-02-22 | CGE: Avoid including advancedDetector.h from cge.h | Max Horn | |
2011-11-28 | CGE: Add to the console a function to display boundaries | Strangerke | |
2011-11-27 | CGE: Better fix for restoring savegames when a cut-scene is active | Paul Gilbert | |
2011-11-27 | CGE: Disable restoring games whilst a cut-scene is active | Paul Gilbert | |
This is because previously after restoring you could no longer move the Chief. | |||
2011-11-16 | CGE: Add RTL, hook Main Menu to right click on audio button | Strangerke | |
2011-11-08 | CGE: Don't allow saving game during cut-scenes | Paul Gilbert | |
2011-09-18 | CGE: Rename Snail into CommandHandler, plus some associated renamings | Strangerke | |
2011-09-17 | CGE: Move _talk and _text to CGEEngine | Strangerke | |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke | |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke | |
2011-09-16 | CGE: Get rid of some more global functions and static members | Strangerke | |
2011-09-15 | CGE: Transform some static and globals into class members | Strangerke | |
2011-09-14 | CGE: Rename cave into scene | Strangerke | |
2011-09-14 | CGE: Rewrite fileIO | Strangerke | |
2011-09-13 | CGE: Some more cleanup in fileIo | Strangerke | |
2011-09-13 | CGE: Remove IoBuf and CFile | Strangerke | |
2011-09-11 | CGE: Use EncryptedStream in Text: rewrite caching, remove some methods. | Strangerke | |
2011-09-09 | CGE: Remove Dat class | Strangerke | |
2011-09-09 | CGE: Remove some static variables from fileIO | Strangerke | |
2011-09-07 | CGE: Clean up and split snBarrier(), remove progName() | Strangerke | |
2011-09-06 | CGE: Replace Hxy by Common::Point | Strangerke | |
2011-09-06 | CGE: Cleanup: remove residuals of the demo code | Strangerke | |
Thanks to fingolfin and LordHoto for pointing it out | |||
2011-09-06 | CGE: Take into account some of LordHoto's comments | Strangerke | |
2011-09-04 | CGE: Use F5/F7 to display the save/load dialog box | Strangerke | |
2011-08-29 | CGE: Remove code related to demos, and tag demos as unsupported | Strangerke | |
2011-08-27 | CGE: Change a couple of static members to non static in Vga class | Strangerke | |
2011-08-27 | CGE: Move IO classes to a separated source file | Strangerke | |
2011-08-21 | CGE: Some clean up in Vga class | Strangerke | |
2011-08-13 | CGE: Fix for HLINE not being available for demo | Paul Gilbert | |
The HorizLine class is really only used for on-screen debugging information anyway, so it's not a problem. | |||
2011-08-12 | CGE: Work on implementing MIDI music playback. | Paul Gilbert | |
Music playback is now sort of working, but it seems like only a beat track of the MIDI is getting played | |||
2011-08-07 | CGE: Remove JBW flag (useless) | Strangerke | |
2011-08-06 | CGE: Fix memory leaks in pocket list | Paul Gilbert | |
2011-08-06 | CGE: Removed the _mini data block originally used to hold inventory shapes ↵ | Paul Gilbert | |
in high memory | |||
2011-08-06 | CGE: Fixed up freeing of caveValues data | Paul Gilbert | |
2011-08-06 | CGE: Removed redundant _sprite creation in engine setup | Paul Gilbert | |
2011-08-06 | CGE: Fix memory leak with _sprite global sprite | Paul Gilbert | |