Age | Commit message (Expand) | Author |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko |
2014-04-25 | CGE2: Remove detection of Sfinx from CGE1. | uruk |
2014-03-15 | CGE: Remove a useless structure member, reduce a variable scope | Strangerke |
2014-03-15 | CGE: Remove a useless variable, remove some associated dead code | Strangerke |
2014-02-18 | CGE: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-05-26 | CGE: Fix warning in detection | Strangerke |
2013-05-19 | CGE: Introduce gametype | Strangerke |
2012-06-28 | CGE: Remove unused Demo text id | Strangerke |
2012-06-28 | CGE: Rename variable | Strangerke |
2012-06-27 | CGE: Add ending message to tell the user he finished the game. Fix bug #3538396 | Strangerke |
2012-02-22 | CGE: Avoid including advancedDetector.h from cge.h | Max Horn |
2011-12-05 | CGE: Better handling of the wide 'space' character | Strangerke |
2011-11-28 | CGE: Add to the console a function to display boundaries | Strangerke |
2011-11-16 | CGE: Add RTL, hook Main Menu to right click on audio button | Strangerke |
2011-09-18 | CGE: Rename Snail into CommandHandler, plus some associated renamings | Strangerke |
2011-09-17 | CGE: Move _talk and _text to CGEEngine | Strangerke |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke |
2011-09-17 | CGE: Remove duplicated forward declaration | Strangerke |
2011-09-17 | CGE: some more cleanup | Strangerke |
2011-09-17 | CGE: Move some more globals to CGEEngine | Strangerke |
2011-09-17 | CGE: Move 4 global to CGEEngine | Strangerke |
2011-09-16 | CGE: Move _vga to CGEEngine | Strangerke |
2011-09-16 | CGE: Get rid of some more global functions and static members | Strangerke |
2011-09-16 | CGE: Move two globals functions to CGEEngine | Strangerke |
2011-09-15 | CGE: Transform some static and globals into class members | Strangerke |
2011-09-14 | CGE: Rename cave into scene | Strangerke |
2011-09-14 | CGE: Remove useless function | Strangerke |
2011-09-07 | CGE: Clean up and split snBarrier(), remove progName() | Strangerke |
2011-09-06 | CGE: Replace Hxy by Common::Point | Strangerke |
2011-09-06 | CGE: Cleanup: remove residuals of the demo code | Strangerke |
2011-09-06 | CGE: Remove 'count' static variable from snail | Strangerke |
2011-09-06 | CGE: Take into account some of LordHoto's comments | Strangerke |
2011-09-04 | CGE: Remove two useless callback types | Strangerke |
2011-09-01 | CGE: Fix thumbnails display when a game is loaded. | Strangerke |
2011-08-29 | CGE: Remove code related to demos, and tag demos as unsupported | Strangerke |
2011-08-27 | CGE: Remove user first name input, used originally for savegame names | Strangerke |
2011-08-20 | CGE: Suppress some debug code present in the original | Strangerke |
2011-08-19 | CGE: Remove unused snSelect function, and broken config.cpp. | Alyssa Milburn |
2011-08-13 | CGE: Fix for HLINE not being available for demo | Paul Gilbert |
2011-08-12 | CGE: Work on implementing MIDI music playback. | Paul Gilbert |
2011-08-10 | CGE: Further fixes to savegames. | Paul Gilbert |
2011-08-07 | CGE: Remove JBW flag (useless) | Strangerke |
2011-08-06 | CGE: Removed the _mini data block originally used to hold inventory shapes in... | Paul Gilbert |
2011-08-06 | CGE: Fixed up freeing of caveValues data | Paul Gilbert |
2011-08-02 | CGE: Rename some more defines | Strangerke |
2011-07-31 | CGE: Rename some class members, various clean up | Strangerke |
2011-07-30 | CGE: Move some conditional defines to variables | Strangerke |
2011-07-30 | CGE: un-static-fy several variables, clean Heart class | Strangerke |
2011-07-29 | CGE: Remove Startup class, set _fx and _sound as dynamic | Strangerke |
2011-07-21 | CGE: Rename some more constants, remove some useless ones | Strangerke |