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path: root/engines/cge/cge_main.cpp
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2011-09-15CGE: Transform some static and globals into class membersStrangerke
2011-09-14CGE: Rename cave into sceneStrangerke
2011-09-14CGE: Remove useless functionStrangerke
2011-09-14CGE: Rewrite fileIOStrangerke
2011-09-13CGE: Remove dead code reported by clang++Strangerke
Thanks LordHoto and salty-horse for reporting the problem
2011-09-13CGE: Remove IoBuf and CFileStrangerke
2011-09-11CGE: Remove some more VFilesStrangerke
2011-09-11CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.Strangerke
2011-09-09CGE: Remove Dat classStrangerke
2011-09-09CGE: Remove some static variables from fileIOStrangerke
2011-09-07CGE: Clean up and split snBarrier(), remove progName()Strangerke
2011-09-07CGE: Remove wtom()Strangerke
2011-09-06CGE: Replace Hxy by Common::PointStrangerke
2011-09-06CGE: Cleanup: remove residuals of the demo codeStrangerke
Thanks to fingolfin and LordHoto for pointing it out
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-06CGE: Remove various defines and functions from "general"Strangerke
Those were already present in ScummVM (thanks Fingolfin for point out)
2011-09-05CGE: Replace Couple by Common::Point (thanks Fingolfin for pointing that out)Strangerke
2011-09-04CGE: Remove two useless callback typesStrangerke
2011-09-01CGE: Fix thumbnails display when a game is loaded.Strangerke
2011-08-29CGE: Remove code related to demos, and tag demos as unsupportedStrangerke
2011-08-28CGE: Fix ending animation - Game is now completableStrangerke
2011-08-28CGE: Fix glitch in previous commitStrangerke
2011-08-27CGE: Fix level when restoring a gameStrangerke
2011-08-27CGE: Change a couple of static members to non static in Vga classStrangerke
2011-08-27CGE: remove jbw.h, some clean upStrangerke
2011-08-27CGE: Remove user first name input, used originally for savegame namesStrangerke
2011-08-27CGE: Merge talk.cpp and gettext.cppStrangerke
2011-08-27CGE: Move IO classes to a separated source fileStrangerke
2011-08-22CGE: Fix compilation after thumbnail changes.Alyssa Milburn
2011-08-21CGE: Some clean up in Vga classStrangerke
2011-08-21CGE: Remove mixerStrangerke
2011-08-20CGE: Suppress some debug code present in the originalStrangerke
2011-08-20CGE: Another few formatting tweaks.Alyssa Milburn
2011-08-19Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into ↵Alyssa Milburn
soltys_wip2 Conflicts: engines/cge/bitmap.cpp
2011-08-19CGE: clean up bitmap class. Suppress useless methods, functions, defines...Strangerke
2011-08-19CGE: Mass re-style/cleanup.Alyssa Milburn
2011-08-19CGE: Remove unused snSelect function, and broken config.cpp.Alyssa Milburn
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-18CGE: Remove unused _intStackPtr.Alyssa Milburn
2011-08-13CGE: Fix for HLINE not being available for demoPaul Gilbert
The HorizLine class is really only used for on-screen debugging information anyway, so it's not a problem.
2011-08-12CGE: Work on implementing MIDI music playback.Paul Gilbert
Music playback is now sort of working, but it seems like only a beat track of the MIDI is getting played
2011-08-10CGE: Further fixes to savegames.Paul Gilbert
2011-08-10CGE: Fixes for saving gamesPaul Gilbert
2011-08-10CGE: Save the game if the game is quit via closing the windowPaul Gilbert
2011-08-10CGE: Decrease delay amounts to give better precision for frame executionPaul Gilbert
2011-08-07CGE: Remove JBW flag (useless)Strangerke
2011-08-07CGE: Fix a couple of warnings reported by cppcheckStrangerke
2011-08-06CGE: Fix memory leaks in pocket listPaul Gilbert
2011-08-06CGE: Removed the _mini data block originally used to hold inventory shapes ↵Paul Gilbert
in high memory