Age | Commit message (Collapse) | Author |
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Thanks LordHoto and salty-horse for reporting the problem
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Thanks to fingolfin and LordHoto for pointing it out
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Those were already present in ScummVM (thanks Fingolfin for point out)
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soltys_wip2
Conflicts:
engines/cge/bitmap.cpp
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The HorizLine class is really only used for on-screen debugging information anyway, so it's not a problem.
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Music playback is now sort of working, but it seems like only a beat track of the MIDI is getting played
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in high memory
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