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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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snail.cpp
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Author
2011-12-05
CGE: Better handling of the wide 'space' character
Strangerke
2011-12-03
CGE: Soltys - Fix initialization of a couple of bool variables
Strangerke
2011-11-30
CGE: Simplify keyboard handling
Strangerke
2011-11-27
CGE: Better fix for restoring savegames when a cut-scene is active
Paul Gilbert
2011-11-02
CGE: Fix array bounds check
Eugene Sandulenko
2011-10-22
CGE: Add some doxygen comments
Strangerke
2011-10-09
CGE: Add come comments in inventory functions
Strangerke
2011-10-01
CGE: Translate (and clarify) polish comments. Add a couple of doxygen comments
Strangerke
Thanks Aquadran for the initial translation of Polish comments
2011-09-18
CGE: Rename Snail into CommandHandler, plus some associated renamings
Strangerke
2011-09-17
CGE: Fix a potential bug in insertCommand(), some renaming
Strangerke
2011-09-17
CGE: Move _talk and _text to CGEEngine
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-17
CGE: Move 4 global to CGEEngine
Strangerke
2011-09-16
CGE: Get rid of some more global functions and static members
Strangerke
2011-09-16
CGE: Move two globals functions to CGEEngine
Strangerke
2011-09-15
CGE: Transform some static and globals into class members
Strangerke
2011-09-14
CGE: Rename cave into scene
Strangerke
2011-09-12
CGE: Readded a line that was removed by mistake in r94db561
Filippos Karapetis
2011-09-12
CGE: Removed a leftover goto statement
Filippos Karapetis
2011-09-07
CGE: Clean up and split snBarrier(), remove progName()
Strangerke
2011-09-06
CGE: Replace Hxy by Common::Point
Strangerke
2011-09-06
CGE: Remove 'count' static variable from snail
Strangerke
Thanks LordHoto for pointing it out
2011-09-06
CGE: Take into account some of LordHoto's comments
Strangerke
2011-09-06
CGE: Remove various defines and functions from "general"
Strangerke
Those were already present in ScummVM (thanks Fingolfin for point out)
2011-09-04
CGE: Remove two useless callback types
Strangerke
2011-09-01
CGE: Fix thumbnails display when a game is loaded.
Strangerke
2011-08-27
CGE: Change a couple of static members to non static in Vga class
Strangerke
2011-08-21
CGE: Some clean up in Vga class
Strangerke
2011-08-20
CGE: Cleanup of snail.cpp.
Alyssa Milburn
2011-08-19
CGE: Remove unused snSelect function, and broken config.cpp.
Alyssa Milburn
2011-08-19
CGE: Revert previous commit of flags synchronisation
Paul Gilbert
2011-08-19
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
Paul Gilbert
2011-08-13
CGE: Implement sayTime()
Strangerke
2011-08-02
CGE: Rename some more defines
Strangerke
2011-08-01
CGE: Clean eventManager
Strangerke
2011-07-31
CGE: Replace magic values by defines, rename some defines
Strangerke
2011-07-31
CGE: Rename some class members, various clean up
Strangerke
2011-07-30
CGE: Remove Heart
Strangerke
2011-07-30
CGE: un-static-fy several variables, clean Heart class
Strangerke
2011-07-29
CGE: Remove Startup class, set _fx and _sound as dynamic
Strangerke
2011-07-24
CGE: Remove DrvInfo, rename some enums
Strangerke
2011-07-23
CGE: Rename IOMode and SnCom enums
Strangerke
2011-07-22
CGE: Rename some more constants, some cleanup
Strangerke
2011-07-21
CGE: Rename some more constants, remove some useless ones
Strangerke
2011-07-20
CGE: Rename Debug channel constants
Strangerke
2011-07-19
CGE: Remove macro farnew
Strangerke
2011-07-19
CGE: Finish adding debugc to CGEEngine class members
Strangerke
2011-07-18
CGE: Remove a bunch of useless sound related menus
Strangerke
2011-07-13
CGE: Split pathfinding related code into walk.cpp
Paul Gilbert
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