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path: root/engines/cge/vga13h.cpp
AgeCommit message (Expand)Author
2013-11-10CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678Strangerke
2013-08-03CGE: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03CGE: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-04-18CGE: Add safeguard in expand()Strangerke
2012-06-27CGE: Remove dead code used to display copyright in DOS promptStrangerke
2012-06-16CGE: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2011-11-28CGE: Remove useless debugging tracesStrangerke
2011-11-28CGE: Add to the console a function to display boundariesStrangerke
2011-11-27CGE: Remove unused functions, moveVmap() and moveShapes().Torbjörn Andersson
2011-11-14CGE: Rename a structure member using double-underscore (reserved)Strangerke
2011-09-18CGE: Rename Snail into CommandHandler, plus some associated renamingsStrangerke
2011-09-17CGE: Fix a potential bug in insertCommand(), some renamingStrangerke
2011-09-17CGE: Remove useless functionStrangerke
2011-09-17CGE: Move some more globals to CGEEngineStrangerke
2011-09-16CGE: Move _vga to CGEEngineStrangerke
2011-09-16CGE: move two global functions to VgaStrangerke
2011-09-16CGE: Move two globals functions to CGEEngineStrangerke
2011-09-15CGE: Transform some static and globals into class membersStrangerke
2011-09-14CGE: Rename cave into sceneStrangerke
2011-09-14CGE: Rewrite fileIOStrangerke
2011-09-12CGE: Build fixes for WinCE.Alyssa Milburn
2011-09-12CGE: Remove debug messages, fix a warningStrangerke
2011-09-11CGE: Remove some more VFilesStrangerke
2011-09-09CGE: Remove some static variables from fileIOStrangerke
2011-09-06CGE: Take into account some of LordHoto's commentsStrangerke
2011-09-01CGE: Fix thumbnails display when a game is loaded.Strangerke
2011-08-27CGE: Change a couple of static members to non static in Vga classStrangerke
2011-08-27CGE: Move IO classes to a separated source fileStrangerke
2011-08-21CGE: Some clean up in Vga classStrangerke
2011-08-19CGE: More cleanup.Alyssa Milburn
2011-08-19Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...Alyssa Milburn
2011-08-19CGE: clean up bitmap class. Suppress useless methods, functions, defines...Strangerke
2011-08-19CGE: Portability fix for syncing sprite flags.Alyssa Milburn
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-19CGE: Suppress some dead codeStrangerke
2011-08-17CGE: Remove unused Rgb/Trgb/mkRgb.Alyssa Milburn
2011-08-13CGE: Got rid of stub warnings for things that don't need to be implemented in...Paul Gilbert
2011-08-10CGE: Decrease delay amounts to give better precision for frame executionPaul Gilbert
2011-08-06CGE: Re-added an explicit check in Sprite destructor against _sprite variablePaul Gilbert
2011-08-06CGE: Fix uninitialised value Valgrind warnings when saving sprite dataPaul Gilbert
2011-08-06CGE: Fixed warning of shadowed variablePaul Gilbert
2011-08-06CGE: Changed sprite shape list loading to exceed size specified by _shpCntPaul Gilbert
2011-08-06Merge branch 'soltys_wip2' of github.com:Strangerke/scummvm into soltys_wip2Strangerke
2011-08-05CGE: Added an assert to test out of bounds sprite shape accessPaul Gilbert
2011-08-03CGE: Fix display of info text at the beginning of the gameStrangerke
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-30CGE: Remove HeartStrangerke
2011-07-30CGE: un-static-fy several variables, clean Heart classStrangerke
2011-07-28CGE: Janitorial: remove trailing spacesStrangerke