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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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vga13h.cpp
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Author
2014-10-28
CGE: Remove trailing whitespace
Filippos Karapetis
2014-06-15
CGE: Use booleans instead of uint16 in flag structure
Strangerke
2014-04-29
CGE: Replace magic numbers with defines.
uruk
2014-02-19
CGE: Some British to American english
Strangerke
2014-02-18
CGE: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-13
CGE: Add an option to toggle color blind mode from the launcher
Strangerke
2014-02-09
CGE: Reduce the scope of some variables
Strangerke
2013-11-10
CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678
Strangerke
2013-08-03
CGE: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
CGE: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-04-18
CGE: Add safeguard in expand()
Strangerke
2012-06-27
CGE: Remove dead code used to display copyright in DOS prompt
Strangerke
2012-06-16
CGE: Get rid of casts on OSystem::copyRectToScreen calls.
Johannes Schickel
2011-11-28
CGE: Remove useless debugging traces
Strangerke
2011-11-28
CGE: Add to the console a function to display boundaries
Strangerke
2011-11-27
CGE: Remove unused functions, moveVmap() and moveShapes().
Torbjörn Andersson
2011-11-14
CGE: Rename a structure member using double-underscore (reserved)
Strangerke
2011-09-18
CGE: Rename Snail into CommandHandler, plus some associated renamings
Strangerke
2011-09-17
CGE: Fix a potential bug in insertCommand(), some renaming
Strangerke
2011-09-17
CGE: Remove useless function
Strangerke
2011-09-17
CGE: Move some more globals to CGEEngine
Strangerke
2011-09-16
CGE: Move _vga to CGEEngine
Strangerke
2011-09-16
CGE: move two global functions to Vga
Strangerke
2011-09-16
CGE: Move two globals functions to CGEEngine
Strangerke
2011-09-15
CGE: Transform some static and globals into class members
Strangerke
2011-09-14
CGE: Rename cave into scene
Strangerke
2011-09-14
CGE: Rewrite fileIO
Strangerke
2011-09-12
CGE: Build fixes for WinCE.
Alyssa Milburn
2011-09-12
CGE: Remove debug messages, fix a warning
Strangerke
2011-09-11
CGE: Remove some more VFiles
Strangerke
2011-09-09
CGE: Remove some static variables from fileIO
Strangerke
2011-09-06
CGE: Take into account some of LordHoto's comments
Strangerke
2011-09-01
CGE: Fix thumbnails display when a game is loaded.
Strangerke
2011-08-27
CGE: Change a couple of static members to non static in Vga class
Strangerke
2011-08-27
CGE: Move IO classes to a separated source file
Strangerke
2011-08-21
CGE: Some clean up in Vga class
Strangerke
2011-08-19
CGE: More cleanup.
Alyssa Milburn
2011-08-19
Merge branch 'soltys_wip2' of https://github.com/Strangerke/scummvm into solt...
Alyssa Milburn
2011-08-19
CGE: clean up bitmap class. Suppress useless methods, functions, defines...
Strangerke
2011-08-19
CGE: Portability fix for syncing sprite flags.
Alyssa Milburn
2011-08-19
CGE: Revert previous commit of flags synchronisation
Paul Gilbert
2011-08-19
CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues
Paul Gilbert
2011-08-19
CGE: Suppress some dead code
Strangerke
2011-08-17
CGE: Remove unused Rgb/Trgb/mkRgb.
Alyssa Milburn
2011-08-13
CGE: Got rid of stub warnings for things that don't need to be implemented in...
Paul Gilbert
2011-08-10
CGE: Decrease delay amounts to give better precision for frame execution
Paul Gilbert
2011-08-06
CGE: Re-added an explicit check in Sprite destructor against _sprite variable
Paul Gilbert
2011-08-06
CGE: Fix uninitialised value Valgrind warnings when saving sprite data
Paul Gilbert
2011-08-06
CGE: Fixed warning of shadowed variable
Paul Gilbert
2011-08-06
CGE: Changed sprite shape list loading to exceed size specified by _shpCnt
Paul Gilbert
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