Age | Commit message (Expand) | Author |
2014-06-15 | CGE: Remove (broken) variable length specification | Strangerke |
2014-06-15 | CGE: Use booleans instead of uint16 in flag structure | Strangerke |
2014-02-18 | CGE: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-07-05 | CGE: Remove hack used to store keycode in CGEEvent | Strangerke |
2011-11-28 | CGE: Add to the console a function to display boundaries | Strangerke |
2011-11-27 | CGE: Remove unused functions, moveVmap() and moveShapes(). | Torbjörn Andersson |
2011-11-14 | CGE: Rename a structure member using double-underscore (reserved) | Strangerke |
2011-09-18 | CGE: Rename Snail into CommandHandler, plus some associated renamings | Strangerke |
2011-09-17 | CGE: Fix a potential bug in insertCommand(), some renaming | Strangerke |
2011-09-17 | CGE: Remove useless function | Strangerke |
2011-09-16 | CGE: Move _vga to CGEEngine | Strangerke |
2011-09-16 | CGE: Remove two useles externs, un-static-fy two Vga functions | Strangerke |
2011-09-16 | CGE: move two global functions to Vga | Strangerke |
2011-09-16 | CGE: Move two globals functions to CGEEngine | Strangerke |
2011-09-14 | CGE: Rename cave into scene | Strangerke |
2011-09-01 | CGE: Take fingolfin's remark into account: suppress the two leading underscor... | Strangerke |
2011-08-27 | CGE: Change a couple of static members to non static in Vga class | Strangerke |
2011-08-21 | CGE: Some clean up in Vga class | Strangerke |
2011-08-19 | CGE: More cleanup. | Alyssa Milburn |
2011-08-19 | CGE: Revert previous commit of flags synchronisation | Paul Gilbert |
2011-08-19 | CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issues | Paul Gilbert |
2011-08-17 | CGE: Remove unused Rgb/Trgb/mkRgb. | Alyssa Milburn |
2011-08-06 | CGE: Fixed warning of shadowed variable | Paul Gilbert |
2011-07-31 | CGE: Rename some class members, various clean up | Strangerke |
2011-07-30 | CGE: Remove Heart | Strangerke |
2011-07-30 | CGE: un-static-fy several variables, clean Heart class | Strangerke |
2011-07-24 | CGE: Remove DrvInfo, rename some enums | Strangerke |
2011-07-21 | CGE: Rename some more constants, remove some useless ones | Strangerke |
2011-07-19 | CGE: rename constants in bitmap | Strangerke |
2011-07-19 | CGE: cleanup in jbw.h | Strangerke |
2011-07-13 | CGE: Rename some constants | Strangerke |
2011-07-12 | CGE: Implement snGhost by splitting _m field in two. Some cleanup. | Strangerke |
2011-07-11 | CGE: Reverted last commit due to extra memory leaks | Paul Gilbert |
2011-07-11 | CGE: Standardised Sprite::seq on always allocating/freeing data | Paul Gilbert |
2011-07-10 | CGE: Created PocLight class to encapsulate the LI sprite array | Paul Gilbert |
2011-07-10 | CGE: Create Spike class to encapsulate the SP spite array | Paul Gilbert |
2011-07-10 | CGE: Created a CavLight class to encapsulate the PR sprite array | Paul Gilbert |
2011-07-10 | CGE: Created a HorizLine stub class to hold the HL sprite array | Paul Gilbert |
2011-07-07 | CGE: Cleanup and renaming. Also move some static and global functions to CGEE... | Strangerke |
2011-07-05 | CGE: Converted loadGame to use the ScummVM serialiser | Paul Gilbert |
2011-07-03 | CGE: Even more renaming (WIP) | Strangerke |
2011-07-03 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-03 | CGE: Removed C standard library includes | Paul Gilbert |
2011-07-02 | CGE: Removed unused NumStr() function. | eriktorbjorn |
2011-07-02 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-02 | CGE: Added engine prefix to header file #defines | Paul Gilbert |
2011-07-02 | CGE: Some more renaming (WIP) | Strangerke |
2011-07-01 | CGE: Some more renaming (wip) | Strangerke |
2011-06-29 | CGE: Some more renaming (wip) | Strangerke |
2011-06-29 | CGE: Misc cleanup (provided by Digitall) | Strangerke |