aboutsummaryrefslogtreecommitdiff
path: root/engines/cge/vga13h.h
AgeCommit message (Expand)Author
2014-06-15CGE: Remove (broken) variable length specificationStrangerke
2014-06-15CGE: Use booleans instead of uint16 in flag structureStrangerke
2014-02-18CGE: Make GPL headers consistent in themselves.Johannes Schickel
2012-07-05CGE: Remove hack used to store keycode in CGEEventStrangerke
2011-11-28CGE: Add to the console a function to display boundariesStrangerke
2011-11-27CGE: Remove unused functions, moveVmap() and moveShapes().Torbjörn Andersson
2011-11-14CGE: Rename a structure member using double-underscore (reserved)Strangerke
2011-09-18CGE: Rename Snail into CommandHandler, plus some associated renamingsStrangerke
2011-09-17CGE: Fix a potential bug in insertCommand(), some renamingStrangerke
2011-09-17CGE: Remove useless functionStrangerke
2011-09-16CGE: Move _vga to CGEEngineStrangerke
2011-09-16CGE: Remove two useles externs, un-static-fy two Vga functionsStrangerke
2011-09-16CGE: move two global functions to VgaStrangerke
2011-09-16CGE: Move two globals functions to CGEEngineStrangerke
2011-09-14CGE: Rename cave into sceneStrangerke
2011-09-01CGE: Take fingolfin's remark into account: suppress the two leading underscor...Strangerke
2011-08-27CGE: Change a couple of static members to non static in Vga classStrangerke
2011-08-21CGE: Some clean up in Vga classStrangerke
2011-08-19CGE: More cleanup.Alyssa Milburn
2011-08-19CGE: Revert previous commit of flags synchronisationPaul Gilbert
2011-08-19CGE: Changed the Sprite bit-flags into a union, to fix savegame endian issuesPaul Gilbert
2011-08-17CGE: Remove unused Rgb/Trgb/mkRgb.Alyssa Milburn
2011-08-06CGE: Fixed warning of shadowed variablePaul Gilbert
2011-07-31CGE: Rename some class members, various clean upStrangerke
2011-07-30CGE: Remove HeartStrangerke
2011-07-30CGE: un-static-fy several variables, clean Heart classStrangerke
2011-07-24CGE: Remove DrvInfo, rename some enumsStrangerke
2011-07-21CGE: Rename some more constants, remove some useless onesStrangerke
2011-07-19CGE: rename constants in bitmapStrangerke
2011-07-19CGE: cleanup in jbw.hStrangerke
2011-07-13CGE: Rename some constantsStrangerke
2011-07-12CGE: Implement snGhost by splitting _m field in two. Some cleanup.Strangerke
2011-07-11CGE: Reverted last commit due to extra memory leaksPaul Gilbert
2011-07-11CGE: Standardised Sprite::seq on always allocating/freeing dataPaul Gilbert
2011-07-10CGE: Created PocLight class to encapsulate the LI sprite arrayPaul Gilbert
2011-07-10CGE: Create Spike class to encapsulate the SP spite arrayPaul Gilbert
2011-07-10CGE: Created a CavLight class to encapsulate the PR sprite arrayPaul Gilbert
2011-07-10CGE: Created a HorizLine stub class to hold the HL sprite arrayPaul Gilbert
2011-07-07CGE: Cleanup and renaming. Also move some static and global functions to CGEE...Strangerke
2011-07-05CGE: Converted loadGame to use the ScummVM serialiserPaul Gilbert
2011-07-03CGE: Even more renaming (WIP)Strangerke
2011-07-03CGE: Some more renaming (WIP)Strangerke
2011-07-03CGE: Removed C standard library includesPaul Gilbert
2011-07-02CGE: Removed unused NumStr() function.eriktorbjorn
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-02CGE: Added engine prefix to header file #definesPaul Gilbert
2011-07-02CGE: Some more renaming (WIP)Strangerke
2011-07-01CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Some more renaming (wip)Strangerke
2011-06-29CGE: Misc cleanup (provided by Digitall)Strangerke