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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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bitmap.cpp
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Author
2014-08-13
CGE2: Initialize _h and _w in every constuctor of Bitmap.
uruk
2014-08-13
CGE2: Fix possible string overflow in Bitmap's constructor.
uruk
2014-08-11
CGE2: Make matrixes static constants in makeSpeechBubbleTail().
uruk
2014-08-03
CGE2: Some repair in Bitmap::code().
uruk
2014-08-03
CGE2: Some more minor cleanup
Strangerke
2014-08-03
CGE2: Start removing the checks on the return value of new
Strangerke
2014-08-02
CGE2: Fix error message in makeSpeechBubbleTail().
uruk
2014-08-01
CGE2: Remove moveHi() and moveLo() from bitmap
Strangerke
2014-07-28
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
uruk
2014-07-07
CGE2: Replace NULL with nullptr everywhere.
uruk
2014-07-04
CGE2: Replace addExt() wit setExtension().
uruk
2014-07-04
CGE2: Rename and heavily rework Bitmap::forceExt().
uruk
2014-06-28
CGE2: Add workaround for badly named VBM file in room 11
Strangerke
2014-06-24
CGE2: Add a work around for missing VBM in scene 4
Strangerke
2014-06-15
CGE2: Fix coordinates of mouse handling.
uruk
2014-06-10
CGE2: Implement display of speech bubbles.
uruk
2014-06-06
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList.
uruk
2014-06-05
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
uruk
2014-06-04
CGE2: Remove 2 useless stubs
Strangerke
2014-06-03
CGE2: Silence some gcc and cppcheck warnings
Strangerke
2014-06-03
CGE2: nullify some pointers
Strangerke
2014-06-02
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-18
CGE2: Add release() to BitMap.
uruk
2014-05-15
CGE2: Add Bitmap::xLatPos().
uruk
2014-05-13
CGE2: Add a self-not warning to Bitmap.
uruk
2014-04-29
CGE2: Add parts of the graphics code.
uruk