Age | Commit message (Collapse) | Author |
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Since the extension is always ".VBM" in case of Bitmaps, there's no need to pass it as an argument.
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Now infoLine is working properly. Rework solidAt() to achieve that.
Also move spriteAt from talk.cpp to cge2_main.cpp, and remove the older version which didn't use V2D as a parameter.
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The sound code connected to them is still gappy.
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Update rest of the code accordingly.
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They are not used in CGE2 at all (or used differently).
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Add functions:
*Bitmap::moveHi()
*Bitmap::moveLo()
*CGE2Engine::tail()
and warning comments to various places during the process.
Also add _lab data member to CommandHandler::Command.
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