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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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bitmap.h
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Author
2014-08-11
CGE2: Fix formatting in bitmap.h.
uruk
2014-08-01
CGE2: Remove moveHi() and moveLo() from bitmap
Strangerke
2014-07-28
CGE2: Rename Bitmap::paint() to makeSpeechBubleTail().
uruk
2014-07-28
CGE2: Get rid of unused variables in Bitmap.
uruk
2014-07-04
CGE2: Fix broken compilation by previous commit.
uruk
2014-07-04
CGE2: Rename and heavily rework Bitmap::forceExt().
uruk
2014-06-15
CGE2: Rework show() and hide() in Bitmap to use V2Ds as parameters.
uruk
2014-06-15
CGE2: Fix coordinates of mouse handling.
uruk
2014-06-10
CGE2: Implement display of speech bubbles.
uruk
2014-06-05
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
uruk
2014-06-04
CGE2: Remove useless 'void'
Strangerke
2014-06-02
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
uruk
2014-05-29
CGE2: Implement snSend().
uruk
2014-05-26
CGE2: Move things around to fix broken compilation of cross-includes.
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-18
CGE2: Add release() to BitMap.
uruk
2014-05-15
CGE2: Add Bitmap::xLatPos().
uruk
2014-04-29
CGE2: Add parts of the graphics code.
uruk