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path: root/engines/cge2/cge2.cpp
AgeCommit message (Expand)Author
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2014-10-28CGE2: Remove trailing whitespaceFilippos Karapetis
2014-09-29CGE2: Initialize a variableStrangerke
2014-09-07CGE2: Refactor _startupMode.unknown
2014-09-07Revert "CGE2: Make the intro skippable."Peter Bozsó
2014-09-06CGE2: Make the intro skippable.Peter Bozsó
2014-08-13CGE2: Silence GCC warning.uruk
2014-08-13CGE2: Add checkMute().uruk
2014-08-13CGE2: Rework sound system.uruk
2014-08-13CGE2: Initialize _startGameSlot.uruk
2014-08-03CGE2: Rework the handling of the sound buttons on the toolbar.uruk
2014-08-03CGE2: Add RTL support.uruk
2014-08-01CGE2: Some cosmetic changesStrangerke
2014-07-29CGE2: Get rid of _flag.uruk
2014-07-26CGE2: Implement debug console and add a debug channel for opcodes.uruk
2014-07-26CGE2: Change random source.uruk
2014-07-25CGE2: More refactoring in cge2.h and cge2.cpp.uruk
2014-07-25CGE2: Get rid of unnecessary variables.uruk
2014-07-25CGE2: Implement the sfx volume button on the toolbar.uruk
2014-07-25CGE2: Fix initialization of sound switches on the toolbar.uruk
2014-07-24CGE2: Implement checkSaySwitch() and add/fix connected code.uruk
2014-07-24CGE2: Set speech only/text only/both modes according to Launcher options.uruk
2014-07-23CGE2: Increase readability of code connected to music switch.uruk
2014-07-23CGE2: Keep music setting in sync with the Launcher.uruk
2014-07-23CGE2: Add and implement checkSounds() and checkMusicSwitch().uruk
2014-07-22CGE2: Reimplement checkSaySwitch().uruk
2014-07-22CGE2: Rename _commandStat to _soundStat.uruk
2014-07-17CGE2: Get rid of _sprite.uruk
2014-07-15CGE2: Get rid of _mode.uruk
2014-07-09CGE2: Remove unnecessary stub from run().uruk
2014-07-09CGE2: Implement switchVox() and switchCap().uruk
2014-07-04CGE2: Implement loading from the Launcher.uruk
2014-07-04CGE2: Heavily rework memory management of Sprites.uruk
2014-06-29CGE2: Add skeleton for save/load system.uruk
2014-06-23CGE2: Implement busy() and revise connected parts of the engine.uruk
2014-06-19CGE2: Implement showing the selected item in the inventory.uruk
2014-06-17CGE2: Implement switching between scenes.uruk
2014-06-15CGE2: Rename caves to scenes.uruk
2014-06-10CGE2: Implement display of speech bubbles.uruk
2014-06-08CGE2: Add, implement and use Map.uruk
2014-06-06CGE2: Implement InfoLine.uruk
2014-06-06CGE2: Implement Font.uruk
2014-06-03CGE2: USe an int for sex instead of a booleanStrangerke
2014-06-02CGE2: Add _blinkSprite.uruk
2014-06-01CGE2: Add display of mouse cursor.uruk
2014-05-30CGE2: Fix assignments and deinitialization of _eye and _eyeTab.uruk
2014-05-30CGE2: Fix commandStat initializationStrangerke
2014-05-26CGE2: Implement runGame().uruk
2014-05-26CGE2: Move things around to fix broken compilation of cross-includes.uruk
2014-05-26CGE2: Add stub for System.uruk