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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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events.cpp
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Author
2016-02-20
CGE2: Translate buttons in load and save dialogs.
Thierry Crozat
2014-10-28
CGE2: Remove trailing whitespace
Filippos Karapetis
2014-09-07
Revert "CGE2: Make the intro skippable."
Peter Bozsó
2014-09-06
CGE2: Make the intro skippable.
Peter Bozsó
2014-08-11
CGE2: Fix formatting in events.cpp.
uruk
2014-08-06
CGE2: Get rid of _keyAlt.
uruk
2014-08-03
CGE2: Some more minor cleanup
Strangerke
2014-08-03
CGE2: Start removing the checks on the return value of new
Strangerke
2014-07-28
CGE2: Fix initialization of Mouse.
uruk
2014-07-26
CGE2: Implement debug console and add a debug channel for opcodes.
uruk
2014-07-26
CGE2: Repair display of version and translation strings.
uruk
2014-07-09
CGE2: Hook handling of F10 into the Keyboard::getKey().
uruk
2014-07-09
CGE2: Remove unnecessary stub from Keyboard's constructor.
uruk
2014-07-09
CGE2: Implement the keyboard handler
Strangerke
2014-07-07
CGE2: Replace NULL with nullptr everywhere.
uruk
2014-06-15
CGE2: Rework Sprite::touch to use V2D for coords.
uruk
2014-06-15
CGE2: Fix coordinates of mouse handling.
uruk
2014-06-15
CGE2: Rework EventManager::handleEvents().
uruk
2014-06-07
CGE2: Implement System::touch().
uruk
2014-06-06
CGE2: Fix coord conversion in EventManager::poll().
uruk
2014-06-06
CGE2: Reimplement the way of handling y coord.
uruk
2014-06-06
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList.
uruk
2014-06-01
CGE2: Add display of mouse cursor.
uruk
2014-05-26
CGE2: Add stub for keyboard handling.
uruk
2014-05-19
CGE2: Add Mouse in events.h to further implement caveUp().
uruk