Age | Commit message (Expand) | Author |
---|---|---|
2014-07-09 | CGE2: Hook handling of F10 into the Keyboard::getKey(). | uruk |
2014-07-09 | CGE2: Remove unnecessary stub from Keyboard's constructor. | uruk |
2014-07-09 | CGE2: Implement the keyboard handler | Strangerke |
2014-07-07 | CGE2: Replace NULL with nullptr everywhere. | uruk |
2014-06-15 | CGE2: Rework Sprite::touch to use V2D for coords. | uruk |
2014-06-15 | CGE2: Fix coordinates of mouse handling. | uruk |
2014-06-15 | CGE2: Rework EventManager::handleEvents(). | uruk |
2014-06-07 | CGE2: Implement System::touch(). | uruk |
2014-06-06 | CGE2: Fix coord conversion in EventManager::poll(). | uruk |
2014-06-06 | CGE2: Reimplement the way of handling y coord. | uruk |
2014-06-06 | CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList. | uruk |
2014-06-01 | CGE2: Add display of mouse cursor. | uruk |
2014-05-26 | CGE2: Add stub for keyboard handling. | uruk |
2014-05-19 | CGE2: Add Mouse in events.h to further implement caveUp(). | uruk |