Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-22 | CGE2: Remove double definition kMaxTry. | uruk | |
2014-06-17 | CGE2: Fix initialization of _posTab. | uruk | |
Fixes a possible memory leak. | |||
2014-06-15 | CGE2: Rename caves to scenes. | uruk | |
2014-06-13 | CGE2: Rename setCave() to setScene(). | uruk | |
2014-06-13 | CGE2: Fix initialization of HeroTab. | uruk | |
2014-06-08 | CGE2: Implement helper functions connected to Hero. | uruk | |
Also rework Hero::len() during the process. | |||
2014-06-07 | CGE2: Implement walkTo() and snap() in Hero. | uruk | |
2014-06-02 | CGE2: Remove unnecessary void parameters in Hero. | uruk | |
2014-06-02 | CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp. | uruk | |
2014-05-10 | CGE2: Rework Sprite a bit, make _eye an engine variable. | uruk | |
Also move screenToGround() during the process. | |||
2014-05-09 | CGE2: Implement CGE2Engine::loadSprite(). | uruk | |
Add Snail during the process and revise or expand a lot of other parts of the engine. | |||
2014-05-08 | CGE2: Remove unnecessary whitespaces. | uruk | |
2014-05-08 | CGE2: Add Hero. | uruk | |