Age | Commit message (Collapse) | Author |
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V2D and V3D are moved to vga13h.h
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Implement constructor, destructor, addCommand() and add clear() ant _count.
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Add functions:
*Bitmap::moveHi()
*Bitmap::moveLo()
*CGE2Engine::tail()
and warning comments to various places during the process.
Also add _lab data member to CommandHandler::Command.
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EncryptedStream -> CGE2Engine
Namely:
* CGE2Engine::number(char *s)
* char *CGE2Engine::token(char *s)
* int CGE2Engine::takeEnum(const char **tab, const char *text)
* ID CGE2Engine::ident(const char *s)
* bool CGE2Engine::testBool(char *s)
* int CommandHandler::com(const char *com)
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Add Snail during the process and revise or expand a lot of other parts of the engine.
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