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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge2
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vga13h.cpp
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Author
2014-05-26
CGE2: Move things around to fix broken compilation of cross-includes.
uruk
2014-05-24
CGE2: Partially implement Sprite::step().
uruk
2014-05-23
CGE2: Implement Sprite::hide().
uruk
2014-05-23
CGE2: Implement Sprite::show().
uruk
2014-05-23
CGE2: Add mainLoop() and handleFrame().
uruk
2014-05-23
CGE2: Implement Sprite::expand().
uruk
2014-05-19
CGE2: Implement feedSnail().
uruk
2014-05-18
CGE2: Implement Sprite::contract():
uruk
2014-05-18
CGE2: Initialize _actions[] in SprExt's constructor.
uruk
2014-05-17
CGE2: Reimplement backShow().
uruk
2014-05-17
CGE2: Revise Queue.
uruk
2014-05-15
CGE2: Partially implement Sprite::expand().
uruk
2014-05-15
CGE2: Fix ShowTitle().
uruk
2014-05-13
CGE2: Implement Sprite::setShapeList().
uruk
2014-05-13
CGE2: More revision and stubbing in Sprite.
uruk
2014-05-13
CGE2: Rework SprExt, stub more functions of Sprite.
uruk
2014-05-10
CGE2: Implement ~Sprite().
uruk
2014-05-10
CGE2: Implement Sprite::gotoxyz().
uruk
2014-05-10
CGE2: Rework Sprite a bit, make _eye an engine variable.
uruk
2014-05-10
CGE2: Reimplement constructors of Sprite.
uruk
2014-05-09
CGE2: Implement CGE2Engine::loadSprite().
uruk
2014-04-29
CGE2: Add parts of the graphics code.
uruk