Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-07 | ENGINES: Remove default1x scaler flag | Colin Snover | |
This flag is removed for a few reasons: * Engines universally set this flag to true for widths > 320, which made it redundant everywhere; * This flag functioned primarily as a "force 1x scaler" flag, since its behaviour was almost completely undocumented and users would need to figure out that they'd need an explicit non-default scaler set to get a scaler to operate at widths > 320; * (Most importantly) engines should not be in the business of deciding how the backend may choose to render its virtual screen. The choice of rendering behaviour belongs to the user, and the backend, in that order. A nearby future commit restores the default1x scaler behaviour in the SDL backend code for the moment, but in the future it is my hope that there will be a better configuration UI to allow users to specify how they want scaling to work for high resolutions. | |||
2017-09-20 | CGE2: Clean up SearchMan after fallbackDetect | Willem Jan Palenstijn | |
2017-08-06 | JANITORIAL: Silence more GCC 7 warnings | Torbjörn Andersson | |
There were all flagged as intentional fall throughs. I simply changed the comments to something GCC would recognize. | |||
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-08-24 | ALL: Make simpleSaveNames() a MetaEngineFeature | Alexander Tkachev | |
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now. | |||
2016-08-24 | ALL: Add MetaEngine::simpleSaveNames() | Alexander Tkachev | |
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over. | |||
2016-05-29 | Fix CGE2 copyright sign | Hubert Maier | |
2016-05-17 | ALL: Change main engine header guard defines to <directory>_<engine>_H | Eugene Sandulenko | |
Recently we started to use this as new semantics, although in the past we used simly <engine>_H. Now these guard defines are consistent with rest of the files which are used in the engines. | |||
2016-05-02 | CGE2: More portable way of getting max long value | Eugene Sandulenko | |
2016-04-14 | JANITORIAL: Reduce audio header dependencies | Ori Avtalion | |
2016-04-14 | JANITORIAL: Reduce GUI header dependencies | Ori Avtalion | |
2016-03-08 | ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. | Johannes Schickel | |
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions | |||
2016-02-25 | CGE2: Fix a couple of boolean values | Strangerke | |
2016-02-25 | CGE2: Let listSaves return list sorted on slot numbers. | Johannes Schickel | |
2016-02-20 | CGE2: Add events.cpp to POTFILE | Thierry Crozat | |
2016-02-20 | CGE2: Translate buttons in load and save dialogs. | Thierry Crozat | |
2016-01-26 | CGE2: Only request actual save slots in listSaves. | Johannes Schickel | |
2015-11-27 | CGE2: Fix rounding error | Eugene Sandulenko | |
2015-11-27 | CGE2: Silent a CppCheck warning | Strangerke | |
2014-12-21 | CGE2: Add detection for new English freeware version | Thierry Crozat | |
2014-12-01 | CGE2: Add support for Sfinx. | uruk | |
2014-10-28 | CGE2: Remove trailing whitespace | Filippos Karapetis | |
2014-10-14 | CGE2: Add detection for English v1.0 version of the game | Thierry Crozat | |
2014-10-10 | CGE2: Fix bug #6733. | uruk | |
The problem was that the engine used the SFX volume for later parts of speeches longer than one sound file. | |||
2014-10-04 | CGE2: Add list of files that contain translatable strings | Thierry Crozat | |
2014-09-29 | CGE2: Initialize a variable | Strangerke | |
2014-09-29 | CGE2: Initialize some variables | Strangerke | |
2014-09-28 | CGE2: Constify strings | Willem Jan Palenstijn | |
2014-09-28 | CGE2: Fix the case of a couple of constants, remove a useless variable | Strangerke | |
2014-09-28 | CGE2: Remove unused constants | Strangerke | |
2014-09-28 | CGE2: Silence gcc warnings | Matthew Hoops | |
2014-09-26 | CGE2: Fix a crash when detecting an empty set of VOL files | Strangerke | |
2014-09-18 | CGE2: Add some comment concerning the fallback detection in CGE2 | Strangerke | |
2014-09-17 | CGE2: Reduce the scope of a variable | Strangerke | |
2014-09-17 | CGE2: Implement fallbackDetect | Strangerke | |
2014-09-15 | CGE2: Remove fallback detection for English translation. | Peter Bozsó | |
2014-09-11 | CGE2: Add detection for the freeware v0.3 English | Strangerke | |
2014-09-07 | CGE2: Refactor _startupMode. | unknown | |
2014-09-07 | Revert "CGE2: Make the intro skippable." | Peter Bozsó | |
This reverts commit 5e099e90bcdfb87c289b919ddac60e60fbf6bdd7. There's no need for this addition, since the intro was skippable before that too, by hitting the ESC key. See System::touch(). | |||
2014-09-06 | CGE2: Make the intro skippable. | Peter Bozsó | |
2014-09-06 | CGE2: Update English autodetection. | Peter Bozsó | |
2014-09-03 | CGE2: Update Polish detection v1.0 freeware | Strangerke | |
2014-09-01 | CGE2: Add detection for Sfinx v1.0 Freeware Polish | Strangerke | |
2014-08-22 | CGE2: Silence warning about uninitialized variable. | uruk | |
2014-08-20 | CGE2: Update version in the fallback detection. | uruk | |
2014-08-13 | CGE2: Silence GCC warning. | uruk | |
2014-08-13 | CGE2: Add checkMute(). | uruk | |
This keeps the "Mute All" option of ScummVM and the music on/off and speech on/off buttons of Sfinx's toolbar in sync. | |||
2014-08-13 | CGE2: Rework sound system. | uruk | |
2014-08-13 | CGE2: Rename _soundHandle to _sfxHandle. | uruk | |
2014-08-13 | CGE2: Fix initVolumeSwitch(). | uruk | |