index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cge2
Age
Commit message (
Expand
)
Author
2014-06-08
CGE2: Add, implement and use Map.
uruk
2014-06-08
CGE2: Handle kCmdNop correctly.
uruk
2014-06-08
CGE2: Fix stub message in CGE2Engine::mapCross().
uruk
2014-06-08
CGE2: Further implement Hero's functions.
uruk
2014-06-08
CGE2: Reduce number of unhandled commands (seemingly).
uruk
2014-06-08
CGE2: Implement helper functions connected to Hero.
uruk
2014-06-07
CGE2: Keep on implementing Hero.
uruk
2014-06-07
CGE2: Implement walkTo() and snap() in Hero.
uruk
2014-06-07
CGE2: Remove unnecessary variable from System::touch().
uruk
2014-06-07
CGE2: Implement System::touch().
uruk
2014-06-07
CGE2: Fully implement caveUp().
uruk
2014-06-07
CGE2: Refine implementation of Queue::insert().
uruk
2014-06-06
CGE2: Fix coord conversion in EventManager::poll().
uruk
2014-06-06
CGE2: Reimplement the way of handling y coord.
uruk
2014-06-06
CGE2: Implement InfoLine.
uruk
2014-06-06
CGE2: Implement Talk.
uruk
2014-06-06
CGE2: Implement Font.
uruk
2014-06-06
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList.
uruk
2014-06-06
CGE2: Remove stub from Vga::update().
uruk
2014-06-05
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
uruk
2014-06-05
CGE2: Stub buggy part of loadTab().
uruk
2014-06-04
CGE2: Get rid of _spareQ.
uruk
2014-06-04
CGE2: Remove unnecessary check from Sprite::step().
uruk
2014-06-04
CGE2: Remove useless 'void'
Strangerke
2014-06-04
CGE2: Remove 2 useless stubs
Strangerke
2014-06-04
CGE2: Unstub some code used to move sprites
Strangerke
2014-06-03
CGE2: Fix remaining shadowed variables
Strangerke
2014-06-03
CGE2: Reduce the scope of some variables
Strangerke
2014-06-03
CGE2: Fix some more GCC warnings
Strangerke
2014-06-03
CGE2: Silence some gcc and cppcheck warnings
Strangerke
2014-06-03
CGE2: nullify some pointers
Strangerke
2014-06-03
CGE2: Silence some gcc warnings
Strangerke
2014-06-03
CGE2: USe an int for sex instead of a boolean
Strangerke
2014-06-03
CGE2: Rework style in touch()
Strangerke
2014-06-03
CGE2: Fix flags synchronization
Strangerke
2014-06-03
CGE2: Fix rounding error, remove (original) debug code
Strangerke
2014-06-02
CGE2: Move then implement Sprite::touch().
uruk
2014-06-02
CGE2: Add _blinkSprite.
uruk
2014-06-02
CGE2: Partially implement and use loadGame().
uruk
2014-06-02
CGE2: Add and use Spare::take().
uruk
2014-06-02
CGE2: Implement CGE2Eninge::switchHero().
uruk
2014-06-02
CGE2: Remove unnecessary void parameters in Hero.
uruk
2014-06-02
CGE2: Implement Hero::setCurrent().
uruk
2014-06-02
CGE2: Implement Hero::expand(), move Sprite::works()'s stub to hero.cpp.
uruk
2014-06-01
CGE2: Add display of mouse cursor.
uruk
2014-05-31
CGE2: Reimplement Vga::show().
uruk
2014-05-30
CGE2: Add detection for the WIP English translation
Strangerke
2014-05-30
CGE2: Fix assignments and deinitialization of _eye and _eyeTab.
uruk
2014-05-30
CGE2: Silence a warning in runCommand
Strangerke
2014-05-30
CGE2: Fix several signed/unsigned comparisons
Strangerke
[next]