Age | Commit message (Collapse) | Author |
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Also keep in sync the volume settings and the audio mode of the game and the settings in the Launcher.
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Now the splash screen doesn't vanish almost immediately right after it's drawn.
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Now they really do the fade-in/fade-out effect.
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The old saves are broken by our new FXP implementation anyway.
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Since there are no toolbar during the intro, checking it's buttons would cause a crash.
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Also remove CommandHandler::reset(), since it's not useful anymore.
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They are strongly connected.
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Add a redefinition of closest() to do so.
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