Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-01-17 | CGE: Further alignment fixes to Bitmap class. | D G Turner | |
This fixes bug #6476 - "DC: Soltys (CGE) crashes at start up". | |||
2014-01-12 | CGE: Remove unecessary void pointer usage in resource file I/O. | D G Turner | |
2013-12-17 | CGE: Fix check on file handlers | Strangerke | |
2013-11-24 | BUILD: Remove need for engine.mk in each engine directory. | D G Turner | |
Each engine now only has to provide a single configure.engine file adding the engine into the configure script, which then produces the required other files automatically. | |||
2013-11-24 | BUILD: Remove need for engine-plugin.h in engines. | D G Turner | |
This is now generated automatically by the configure script from the engine directory names. | |||
2013-11-24 | BUILD: Split engines/plugins_table header down to a file per engine. | D G Turner | |
This is the third and final commit enabling fully pluggable engines. Now providing an engine folder contains a configure.engine, engine.mk and engine-plugin.h file, it will be picked up automatically by the configure script. | |||
2013-11-24 | BUILD: Split engines.mk down to a single file per engine. | D G Turner | |
This is the second part of allowing engines to be added dynamically. Each folder in engines/ which must contain a file named "engine.mk" containing the make definitions for that engine. | |||
2013-11-24 | BUILD: Split configure.engines down to a single file per engine. | D G Turner | |
This is the first part of allowing engines to be added dynamically. They are placed into a folder in engines/ which must contain a file named "configure.engine" to add the engine, which is pulled into the top level configure script automatically. | |||
2013-11-10 | CGE: Ensure string copy don't overrun. Fix CID 1003674 to 1003678 | Strangerke | |
2013-10-30 | CGE: Add detection entry for translated Spanish Soltys | Thierry Crozat | |
2013-08-03 | CGE: Take advantage of Surface::getPixels. | Johannes Schickel | |
2013-08-03 | CGE: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel | |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-07-04 | Merge pull request #331 from sev-/gsoc2012-eventsrecorder | Eugene Sandulenko | |
GSoC2012: Event Recorder (reworked) | |||
2013-05-27 | CGE: Pass proper size of detection entries to AdvancedMetaEngine code. | Johannes Schickel | |
This was forgotten to update in 0d50c67a3e4790d9e3d4b5ba13c7c0975b9ac2e0. | |||
2013-05-26 | CGE: Fix warning in detection | Strangerke | |
Thanks clone2727 for reporting it | |||
2013-05-19 | CGE: Introduce gametype | Strangerke | |
2013-05-17 | CGE: Add detection entry for Sfinx | Strangerke | |
2013-05-17 | RECORDER: Implement Events Recorder | Eugene Sandulenko | |
2013-05-02 | COMMON: Change kPlatformPC to kPlatformDOS | Matthew Hoops | |
"PC" was very ambiguous and now it matches what we show in the GUI. This also corrects sword2's platform to Windows. | |||
2013-04-26 | CGE: Plug memory leak. CID 1003914 | Eugene Sandulenko | |
2013-04-18 | CGE: Add safeguards in text manager | Strangerke | |
2013-04-18 | CGE: Add safeguard in expand() | Strangerke | |
2013-04-17 | CGE: Fix uninitialized variables | Strangerke | |
2013-02-24 | CGE: Add workaround for the dice puzzle for the devices not using a ALT key | Strangerke | |
2012-12-16 | JANITORIAL: Replace some spaces with tabs | Torbjörn Andersson | |
2012-09-26 | JANITORIAL: Remove trailing whitespaces. | Johannes Schickel | |
Powered by: git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//' | |||
2012-09-05 | CGE: Fix bug #3557904 - Shadow at wrong position | Strangerke | |
2012-08-05 | CGE: Keep Soltys' position when saving | Strangerke | |
2012-08-04 | CGE: Fix bug #3547274 - missing travel buttons after save | Strangerke | |
2012-07-29 | Merge pull request #252 from DrMcCoy/detector_public_reportUnknown | Johannes Schickel | |
DETECTOR: Make reportUnknown() accessible to inherited AdvancedMetaEngine classes | |||
2012-07-05 | CGE: Silent some CppCheck warnings | Strangerke | |
2012-07-05 | CGE: Remove hack used to store keycode in CGEEvent | Strangerke | |
2012-07-03 | CGE: Use keycode instead of ascii value | Strangerke | |
2012-07-03 | CGE: Fix for missing inventory selection by numeric keys. | D G Turner | |
This fixes bug #3539671. | |||
2012-07-03 | CGE: Slight cleanup in querySaveMetaInfos. | Johannes Schickel | |
2012-06-28 | CGE: Remove unused Demo text id | Strangerke | |
2012-06-28 | CGE: Rename variable | Strangerke | |
2012-06-27 | CGE: Add ending message to tell the user he finished the game. Fix bug #3538396 | Strangerke | |
2012-06-27 | DETECTOR: Make detectGameFilebased() return a list of MD5s and file sizes | Sven Hesse | |
Since we need a FSNode parent for Mac resource forks, we need to change signature of detectGameFilebased(), too. | |||
2012-06-27 | CGE: Fix bug 3538039 - level buttons not pressed | Strangerke | |
2012-06-27 | CGE: Remove dead code used to display copyright in DOS prompt | Strangerke | |
2012-06-25 | CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527 | Strangerke | |
2012-06-25 | CGE: Fix bug 3537530 - ALTering dice | Strangerke | |
2012-06-24 | CGE: Fix FX stereo | Strangerke | |
2012-06-24 | CGE: Fix bug #3537529 | Strangerke | |
2012-06-20 | Merge pull request #246 from lordhoto/osystem-void-buffers | Johannes Schickel | |
OSYSTEM: Use void buffers for screen/overlay/mouse buffers and proper pitch values for overlay code | |||
2012-06-18 | CGE: Remove dead code originally used to load a savegame when starting the game | Strangerke | |
2012-06-16 | CGE: Get rid of casts on OSystem::copyRectToScreen calls. | Johannes Schickel | |
2012-06-10 | GUI: Add helper to SaveLoadChooser, which uses the currently active target. | Johannes Schickel | |
This reduces the code duplication in all client code, which formerly duplicated the querying of the plugin, game id etc. and now simply calls the newly added method runModalWithCurrentTarget() on a SaveLoadChooser object. |