Age | Commit message (Collapse) | Author |
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ALL: Avoid using is* macros from ctype.h
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On some systems, passing signed chars to macros like isspace() etc. lead
to a runtime error. Hence, mark these macros as forbidden by default,
and introduce otherwise equivalent alternatives for them.
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If you turn off the music and then save a game, then turn on the music
again and then load the saved game, the music from the scene continue
to play despite the _music flag being false. So the first time you click on
the music on/off button the music restart and only the second time
does it stop. This fixes the bug by stoping the music before reloading
a game.
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scene 14)
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loading and changing scene)
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This should allow tsoliman to see the end of the intro
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ALTering dice no longer is no longer noisy
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This is because previously after restoring you could no longer move the Chief.
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This makes the name match with the name of the STL function with the same
behavior.
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Also removed a useless comment
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This is only available in versions modified or translated by the team
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This caused the punctuation mark to be displayed on the next line.
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Thanks Aquadran for the initial translation of Polish comments
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slots
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