Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-10 | CHEWY: Create a scene class | Filippos Karapetis | |
2016-10-10 | CHEWY: Move cursor related functions into a separate file | Filippos Karapetis | |
2016-10-04 | CHEWY: Initial support for in-game texts (game dialog texts) | Filippos Karapetis | |
2016-10-03 | CHEWY: Add the event manager to module.mk | Filippos Karapetis | |
2016-10-03 | CHEWY: Add initial video (CFO) player | Filippos Karapetis | |
The game's videos are modified FLICs. There are some changes needed to our FLIC decoder, which are included in a separate commit | |||
2016-10-03 | CHEWY: Add a sound player class and use the proper game resolution | Filippos Karapetis | |
Currently, speech and sound effects are supported, but the current music playing implementation is wrong, as the game's music is encoded in custom MOD-like files. With the current music implementation, the PCM parts of these files are played | |||
2016-10-03 | CHEWY: Add a graphics class and an image drawing test | Filippos Karapetis | |
2016-10-03 | CHEWY: Add a console, with a "dump" command to dump resources | Filippos Karapetis | |
2016-10-03 | CHEWY: Initial implementation of a resource manager, and a main loop | Filippos Karapetis | |
2016-10-03 | CHEWY: Added engine stub | Eugene Sandulenko | |