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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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bg.cpp
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Author
2007-06-08
Fixed some Valgrind warnings (overlapping source and destination in strcpy()).
Torbjörn Andersson
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-29
removed some resource related memory leaks
Gregory Montoir
2007-05-19
removed 4 unused offscreen buffers ; also changed several 64k buffers to be d...
Gregory Montoir
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-05-26
As far as I can tell, there's no longer any reason for PartBuffer and AnimData
Torbjörn Andersson
2006-04-07
Small cleanup.
Torbjörn Andersson
2006-04-06
Fixed another "worked in cinE, broken in ScummVM" bug that made it impossible
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-09
minor cleanup.
Gregory Montoir
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko