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path: root/engines/cine/cine.h
AgeCommit message (Expand)Author
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-30cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...Gregory Montoir
2007-05-13removed duplicated code (BASESON datafiles can be loaded with the existing bu...Gregory Montoir
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
2006-11-25Support loading saves from command line.Eugene Sandulenko
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-11Improve international support in CINE engine.Eugene Sandulenko
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Reduce code duplicationMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-12Fix script dumpingEugene Sandulenko
2006-04-12cleanupEugene Sandulenko
2006-04-12DEBUG_SCRIPT -> debugCEugene Sandulenko
2006-04-10Use our standard save file manager class to read and write the save games,Torbjörn Andersson
2006-04-09Moved GameSettings to namespace Cine; moved savePath to various.cppMax Horn
2006-04-01Removed superfluous addDefaultDirectory call, as well as two unused bad membe...Max Horn
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24cleanupGregory Montoir
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko