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path: root/engines/cine/detection.cpp
AgeCommit message (Expand)Author
2010-06-15Split out detection tables for Cine engineEugene Sandulenko
2010-06-14Extended advancedDetector with depth parameter.Eugene Sandulenko
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2009-09-14FW Amiga distributed via Interplay should be a US version according to mobyga...Johannes Schickel
2009-09-14Add md5 sum of FW Amiga distributed by "Interplay".Johannes Schickel
2009-08-03Fix for #2824798 (FW: crash when clicking "load" in the GUI):Kari Salminen
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of cha...Max Horn
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...Jordi Vilalta Prat
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-12Deleting save states via the launcher and the GMM is now supported in the cin...Filippos Karapetis
2008-11-12Saving and loading from the GMM is now supported in the cine engineFilippos Karapetis
2008-11-09- The GMM save dialog is now working for all engines which support the approp...Filippos Karapetis
2008-11-05Got rid of the unused 'filename' attribute in SaveStateDescriptorMax Horn
2008-11-04Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some EngineFeat...Max Horn
2008-10-26Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ...Filippos Karapetis
2008-10-06Added new type Engine::Feature; pushed down some #include dependenciesMax Horn
2008-08-16After merging trunk, Cine doesn't crash on RTL anymore. Awesome.Christopher Page
2008-08-15Fixes for Cine engine loading from launcherChristopher Page
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these feat...Christopher Page
2008-08-09Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-...Christopher Page
2008-08-08Added detection entry for the Sony published CD version of Future Wars.Kari Salminen
2008-08-05Add detection entry for a previously unrecognized 16 color PC version of Oper...Kari Salminen
2008-07-29Added --list-saves support for CINEChristopher Page
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
2008-04-05Advanced detector: replaced kADFlagAugmentPreferredTarget by its inverse, kAD...Max Horn
2008-03-14Started to get rid of Common::EncapsulatedADGameDesc (using plain Common::ADG...Max Horn
2008-03-14Advanced Detector: Changed fallback detector from a callback function pointer...Max Horn
2008-02-08Initial support for plugin typesJordi Vilalta Prat
2008-02-03Revised Engine plugin API to only provide a single func which returns a MetaE...Max Horn
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
2008-02-02Moved AdvancedMetaEngine to namespace CommonMax Horn
2008-02-02Converted the remaining engines to use MetaEngineJordi Vilalta Prat
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2007-11-04Mark the end of the Cine namespace.Torbjörn Andersson
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-06-12Patch #1733764: "Fallback detection patch". GSoC student.Eugene Sandulenko
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
2007-01-25Reduce #include dependenciesEugene Sandulenko