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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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gfx.cpp
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Author
2010-06-24
Fixed use of uninitialized variable.
Johannes Schickel
2010-06-15
CINE: Fix bug #2812694.
Eugene Sandulenko
2010-05-19
Implement FR #2841494: FW: Pause doesn't work
Eugene Sandulenko
2010-04-28
CINE: Get rid of some global constructor uses
Max Horn
2010-04-21
CINE: Change Doxygen commands to match our CFC
Max Horn
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-01-25
Hopefully fix highlight background color in PC versions of CinE games.
Johannes Schickel
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-07
The default keycolor for mouse pointers used to be 255.
Marcus Comstedt
2009-09-22
Clear menu stack in FWRenderer deconstructor.
Johannes Schickel
2009-09-22
Implement menu stack to support all menu color effects, specific to the Amiga...
Johannes Schickel
2009-09-21
Changed AMIGA menu code to closer match the original. (The menu item highligh...
Johannes Schickel
2009-09-21
Fix box outline color for FW Amiga.
Johannes Schickel
2009-09-20
Changed some type names to match our coding guidelines.
Johannes Schickel
2009-09-20
Implement support for transparent dialgue boxes in the Amiga version of Futur...
Johannes Schickel
2009-08-25
Fix for bugs #2843081 "FW: Assert starting demo (regression)" and #2843080 "O...
Johannes Schickel
2009-06-11
Fix Operation Stealth's 2nd arcade sequence's revolving doors.
Kari Salminen
2009-06-08
Convert FWRenderer and OSRenderer to use Cine::Palette.
Kari Salminen
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-11-18
Make the 256 color transformPaletteRange-function and Future Wars's refreshPa...
Kari Salminen
2008-10-22
Remove unnecessary function overloadings for loadBg16 and loadBg256.
Kari Salminen
2008-10-22
Make incrustMask and incrustSprite only draw to the current background in Ope...
Kari Salminen
2008-08-25
Added a warning to bug #2055912's fix committed in revision 34132.
Kari Salminen
2008-08-24
Fix for bug #2055912: FW: incrustSprite fails on savegame loading.
Kari Salminen
2008-08-20
Fix font loading:
Kari Salminen
2008-08-17
Added some documentation about how data is unpacked in gfxConvertSpriteToRaw ...
Kari Salminen
2008-08-17
Forwardport of branch-0-12-0's r33966: Fix to Future Wars's rendering of type...
Kari Salminen
2008-08-14
Moved showing of the collision page from Alt-key to F11-key because Alt confl...
Kari Salminen
2008-08-14
Added debug showing of the collision page when pressing the Alt key. Alt isn'...
Kari Salminen
2008-08-13
Type 21 overlay comment update (Found the drawing routine in the disassembly ...
Kari Salminen
2008-08-12
Fixed drawPlainBox's boundary checking (It wrote outside the screen occasiona...
Kari Salminen
2008-08-12
Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadow...
Kari Salminen
2008-08-12
Changed commandBuffer from a char[80] to Common::String and made FWRenderer::...
Kari Salminen
2008-08-11
Made Operation Stealth's action failure messages use a background color set b...
Kari Salminen
2008-08-11
Implemented drawMessage changes for Operation Stealth's timed cutscenes (Nega...
Kari Salminen
2008-08-11
Moved fontParamTable inside TextHandler struct and made it a constant size as...
Kari Salminen
2008-08-09
Converted animDataTable from a plain array to a Common::Array. Should help to...
Kari Salminen
2008-08-09
Converted objectTable from a plain array to a Common::Array. Should help to c...
Kari Salminen
2008-08-09
Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually be...
Kari Salminen
2008-08-09
Made drawPlainBox's effective width and height always at least one.
Kari Salminen
2008-08-09
Added preliminary version of drawing type 22 overlays (Such overlays are adde...
Kari Salminen
2008-08-09
Added updating of global variable var5 to Operation Stealth's renderOverlay f...
Kari Salminen
2008-08-07
Added precautionary tests to background scrolling function in Operation Steal...
Kari Salminen
2008-08-07
Made drawPlainBox handle border cases so it won't corrupt memory so easily. T...
Kari Salminen
2008-08-07
Fix for popup boxes sometimes blocking animation when they shouldn't in Opera...
Kari Salminen
2008-08-06
Renamed page3Raw to collisionPage so it's more apparent what it does.
Kari Salminen
2008-08-06
HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence.
Kari Salminen
2008-07-28
Added loading of temporary Operation Stealth savegames. Needs testing!
Kari Salminen
2008-07-27
Added a preliminary saving routine for Operation Stealth (Disabled by default...
Kari Salminen
2008-07-22
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
Kari Salminen
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