Age | Commit message (Expand) | Author |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-19 | removed 4 unused offscreen buffers ; also changed several 64k buffers to be d... | Gregory Montoir |
2007-05-18 | added debug code to display sprite masks | Gregory Montoir |
2007-05-17 | moved gfx related functions from various.cpp/.h to gfx.cpp/.h and fixed inden... | Gregory Montoir |
2007-05-17 | added code for gfxSpriteFunc1 and gfxSpriteFunc2, which are used for sprite m... | Gregory Montoir |
2006-12-03 | Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I | Torbjörn Andersson |
2006-11-18 | Implement o1_fadeToBlack() | Eugene Sandulenko |
2006-04-09 | Fixed savegame saving/loading. I haven't done anything about the user | Torbjörn Andersson |
2006-03-23 | uint8 -> byte | Eugene Sandulenko |
2006-03-15 | added mouse cursors | Gregory Montoir |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-23 | formating code | Paweł Kołodziejski |
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell |
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko |