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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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object.cpp
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Author
2007-06-12
Fix for #1733238 - FW: crash in copier room
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-29
removed some resource related memory leaks
Gregory Montoir
2007-05-29
added code for freePartRange, freePartEntry and freeOverlay (also renamed som...
Gregory Montoir
2007-05-13
removed duplicated code (BASESON datafiles can be loaded with the existing bu...
Gregory Montoir
2006-04-12
Fixed serious bug in removeOverlayElement() that would cause it to fail. This
Torbjörn Andersson
2006-04-12
cleanup
Eugene Sandulenko
2006-04-08
Cleanup.
Torbjörn Andersson
2006-04-05
Fixed bug in loadObject() where the data pointer was only advanced for the
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-02-27
cleanup
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Fix a few compile warnings.
Travis Howell
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-23
Don't call exit() directly. Instead, use the backend's quit() method for normal
Torbjörn Andersson
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko