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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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object.h
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Author
2010-04-21
CINE: Change Doxygen commands to match our CFC
Max Horn
2009-09-20
Changed some type names to match our coding guidelines.
Johannes Schickel
2008-08-09
Converted objectTable from a plain array to a Common::Array. Should help to c...
Kari Salminen
2008-07-27
Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).
Kari Salminen
2008-06-26
Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).
Kari Salminen
2008-06-25
Implemented opcode:
Kari Salminen
2008-06-24
Fixed opcodes:
Kari Salminen
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2008-01-01
Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
Eugene Sandulenko
2007-12-13
use CLIP template for clipping, made an array static const and renamed MAX_OB...
Gregory Montoir
2007-12-13
Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from ...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-12-03
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
Torbjörn Andersson
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-09
minor cleanup.
Gregory Montoir
2006-02-25
- avoid using typedef for structs (it is just not necessary in C++)
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko