aboutsummaryrefslogtreecommitdiff
path: root/engines/cine/object.h
AgeCommit message (Expand)Author
2008-07-27Clear the confusing usage of NUM_MAX_VAR (It's 255 actually, not 256).Kari Salminen
2008-06-26Implemented Operation Stealth's version of addOverlay(objectIndex, overlayType).Kari Salminen
2008-06-25Implemented opcode:Kari Salminen
2008-06-24Fixed opcodes:Kari Salminen
2008-04-21Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghostEugene Sandulenko
2008-04-07Patch #1913862: "CinE Script system"Eugene Sandulenko
2008-01-01Slightly modified patch #1848173: "ScriptVars class implementation for CinE"Eugene Sandulenko
2007-12-13use CLIP template for clipping, made an array static const and renamed MAX_OB...Gregory Montoir
2007-12-13Added a proper fix for bug #1733238 - "FW: crash in copier room", taken from ...Filippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-09minor cleanup.Gregory Montoir
2006-02-25- avoid using typedef for structs (it is just not necessary in C++)Max Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko