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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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part.cpp
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Author
2009-01-30
do not include common/debug.h from common/util.h
Max Horn
2009-01-01
Whoa! Removing trailing spaces.
Eugene Sandulenko
2008-08-19
Fix for bug #2057637: FW: Spaceship glitches in demo (regression).
Kari Salminen
2008-08-12
Added possibility to get the read resource's size from readBundleFile. Made l...
Kari Salminen
2008-08-11
Changed partBuffer from a pointer to a Common::Array. Removed numElementInPar...
Kari Salminen
2008-08-11
Added a safeguard to readBundleFile so it shouldn't corrupt memory even if th...
Kari Salminen
2008-08-11
Changed readBundleFile to unpack data in-place and added debugging messages t...
Kari Salminen
2008-08-09
Small cleanup: Renamed rol to rolByte and made it handle all cases.
Kari Salminen
2008-08-08
Added detection entry for the Sony published CD version of Future Wars.
Kari Salminen
2008-07-29
Changed class File (and derived classes) to only support read-only access; ad...
Max Horn
2008-06-13
Made CineUnpacker::unpack more robust & secure. It shouldn't crash now with a...
Kari Salminen
2008-06-10
Objectified the Delphine decompression routine (i.e. delphineUnpack).
Kari Salminen
2008-06-08
Fixed readVolCnf() filename length detection and converted fixVolCnfFileName-...
Kari Salminen
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2007-12-14
Cleanup
Filippos Karapetis
2007-12-08
amiga demo version of OS has a VOL.CNF file so I assume full versions of the ...
Gregory Montoir
2007-12-08
reverted part of commit #29749, inplace unpacking doesn't work with .ani data
Gregory Montoir
2007-12-07
backported some changes for OS
Gregory Montoir
2007-06-08
Fixed some Valgrind warnings (overlapping source and destination in strcpy()).
Torbjörn Andersson
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-30
cleanup, don't rely on assert() to ensure a gamefile/savefile is opened. Also...
Gregory Montoir
2007-05-29
added code for freePartRange, freePartEntry and freeOverlay (also renamed som...
Gregory Montoir
2007-05-20
made the resource loading function case insensitive to the filename and remov...
Gregory Montoir
2007-05-13
removed duplicated code (BASESON datafiles can be loaded with the existing bu...
Gregory Montoir
2006-11-23
Dump global scripts too.
Eugene Sandulenko
2006-11-22
Fix MSVC2005 warnings. Please, review the changes.
Eugene Sandulenko
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-05-26
As far as I can tell, there's no longer any reason for PartBuffer and AnimData
Torbjörn Andersson
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-02-27
cleanup
Gregory Montoir
2006-02-25
cleanup unpacking function and get rid of an old hack to prevent buffer overf...
Gregory Montoir
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
Use static/const on data tables when possible (this helps the compiler to opt...
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko