Age | Commit message (Expand) | Author |
---|---|---|
2006-05-26 | As far as I can tell, there's no longer any reason for PartBuffer and AnimData | Torbjörn Andersson |
2006-03-23 | uint8 -> byte | Eugene Sandulenko |
2006-03-23 | Make copy protection in OS and FW turnable. Still buggy | Eugene Sandulenko |
2006-03-16 | - added defines to handle the different mouse cursors | Gregory Montoir |
2006-03-02 | Add PACK macros to structs for it to work on all platforms | Lars Persson |
2006-02-27 | cleanup | Gregory Montoir |
2006-02-25 | cleanup (endianess fixes, fixed partBufferStruct structure) | Gregory Montoir |
2006-02-25 | - avoid using typedef for structs (it is just not necessary in C++) | Max Horn |
2006-02-25 | Moved cine engine into namespace Cine | Max Horn |
2006-02-24 | cleanup | Gregory Montoir |
2006-02-23 | Cleanup to remove duplicate type defines | Travis Howell |
2006-02-22 | Initial version of Cinematique engine evo 1. | Eugene Sandulenko |