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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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prc.cpp
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Author
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-29
removed some resource related memory leaks
Gregory Montoir
2006-11-23
Fix Amiga/Atari-specific copy protection.
Eugene Sandulenko
2006-11-23
Dump global scripts too.
Eugene Sandulenko
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-08-28
Removed the copy protection bypass for Future Wars. We should only bypass the
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-23
Make copy protection in OS and FW turnable. Still buggy
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-15
added mouse cursors
Gregory Montoir
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-02-27
cleanup
Gregory Montoir
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
- avoid using typedef for structs (it is just not necessary in C++)
Max Horn
2006-02-25
Use static/const on data tables when possible (this helps the compiler to opt...
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Update function type, to match last commit
Travis Howell
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko