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path: root/engines/cine/saveload.cpp
AgeCommit message (Expand)Author
2010-07-16CINE: Get rid of some unnecessary g_cine refsMax Horn
2010-07-16CINE: Get rid of g_saveFileManMax Horn
2010-06-15CINE: Fix bug #2812694.Eugene Sandulenko
2010-05-19Implement FR #2841494: FW: Pause doesn't workEugene Sandulenko
2010-04-21CINE: Change Doxygen commands to match our CFCMax Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-08-03Fix for #2824798 (FW: crash when clicking "load" in the GUI):Kari Salminen
2009-07-15Remove ioFailed() usage from Cine engine.Kari Salminen
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-05-11Fix bug #2055836: "FW: Music is not restarted when loading a saved game"Eugene Sandulenko
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-01Whoa! Removing trailing spaces.Eugene Sandulenko
2008-11-13Started moving Save/Load code to saveload.cpp/.hFilippos Karapetis