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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cine
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script.cpp
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Author
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2008-01-01
Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
Eugene Sandulenko
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-12-14
Cleanup
Filippos Karapetis
2007-12-13
Changed the C style malloc/free to the C++ style new/delete
Filippos Karapetis
2007-12-09
- minor screen fix for OS
Gregory Montoir
2007-12-08
reverted parts of commits #29447 and #29446 (caused regressions in ADL music ...
Gregory Montoir
2007-11-07
One more fix from Patch #1773489
Eugene Sandulenko
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-29
added code for freePartRange, freePartEntry and freeOverlay (also renamed som...
Gregory Montoir
2007-05-19
when reading a string from a script, skip the '\0' trailing char (less opcode...
Gregory Montoir
2007-05-19
added basic support for Amiga music playback
Gregory Montoir
2007-05-14
this should fix script label offsets computation for OS
Gregory Montoir
2007-05-13
added basic support for sounds playback in Amiga versions (only tested with t...
Gregory Montoir
2006-11-24
Let F10 work in all expected cases.
Eugene Sandulenko
2006-11-23
Add missing dump script cases.
Eugene Sandulenko
2006-11-23
Fix crashes on unimplemented music/sfx in Amiga/Atari versions.
Eugene Sandulenko
2006-11-19
Proper implementation of o1_allowSystemMenu()
Eugene Sandulenko
2006-11-18
Implement o1_fadeToBlack()
Eugene Sandulenko
2006-11-18
Implement naming save games in cinE. See also FR #1579780: "FW: naming save
Eugene Sandulenko
2006-11-08
Fix bug #1579776: "FW: Save does not work properly"
Eugene Sandulenko
2006-10-15
Add proper game detection to CinE engine.
Eugene Sandulenko
2006-04-12
Fix script dumping
Eugene Sandulenko
2006-04-12
cleanup
Eugene Sandulenko
2006-04-12
DEBUG_SCRIPT -> debugC
Eugene Sandulenko
2006-04-08
Some more Operation Stealth changes. Mostly stubs.
Torbjörn Andersson
2006-04-08
This is probably what o1_removeLabel() should do. Is it used anywhere?
Torbjörn Andersson
2006-04-08
Made the "gotoIf" opcodes slightly easier to read.
Torbjörn Andersson
2006-04-08
Make the warning message for undefined opcodes slightly clearer.
Torbjörn Andersson
2006-04-08
Fixed two Operation Stealth regressions:
Torbjörn Andersson
2006-04-08
Renamed some local variables for consistency.
Torbjörn Andersson
2006-04-08
Split the opcodes into individual functions. This could easily cause
Torbjörn Andersson
2006-04-08
Cleanup.
Torbjörn Andersson
2006-04-08
Added helper functions getNextByte(), getNextWord() and getNextString() to make
Torbjörn Andersson
2006-04-06
Added opcode comments and stubs based on information sev provided me with. All
Torbjörn Andersson
2006-04-05
I don't think assert(0) is a particularly helpful error message...
Torbjörn Andersson
2006-03-29
Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...
Max Horn
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-03-23
Got rid of ASSERT and ASSERT_PTR defines
Eugene Sandulenko
2006-03-16
- added defines to handle the different mouse cursors
Gregory Montoir
2006-03-09
minor cleanup.
Gregory Montoir
2006-03-09
oo'ified sound code and added basic support for OS adlib music.
Gregory Montoir
2006-03-03
Eliminate flip_support.cpp file.
Eugene Sandulenko
2006-02-27
cleanup
Gregory Montoir
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Reducing the header dependencies in cine a bit more
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
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