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path: root/engines/cine/script.cpp
AgeCommit message (Expand)Author
2007-05-29added code for freePartRange, freePartEntry and freeOverlay (also renamed som...Gregory Montoir
2007-05-19when reading a string from a script, skip the '\0' trailing char (less opcode...Gregory Montoir
2007-05-19added basic support for Amiga music playbackGregory Montoir
2007-05-14this should fix script label offsets computation for OSGregory Montoir
2007-05-13added basic support for sounds playback in Amiga versions (only tested with t...Gregory Montoir
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
2006-11-23Add missing dump script cases.Eugene Sandulenko
2006-11-23Fix crashes on unimplemented music/sfx in Amiga/Atari versions.Eugene Sandulenko
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-08Fix bug #1579776: "FW: Save does not work properly"Eugene Sandulenko
2006-10-15Add proper game detection to CinE engine.Eugene Sandulenko
2006-04-12Fix script dumpingEugene Sandulenko
2006-04-12cleanupEugene Sandulenko
2006-04-12DEBUG_SCRIPT -> debugCEugene Sandulenko
2006-04-08Some more Operation Stealth changes. Mostly stubs.Torbjörn Andersson
2006-04-08This is probably what o1_removeLabel() should do. Is it used anywhere?Torbjörn Andersson
2006-04-08Made the "gotoIf" opcodes slightly easier to read.Torbjörn Andersson
2006-04-08Make the warning message for undefined opcodes slightly clearer.Torbjörn Andersson
2006-04-08Fixed two Operation Stealth regressions:Torbjörn Andersson
2006-04-08Renamed some local variables for consistency.Torbjörn Andersson
2006-04-08Split the opcodes into individual functions. This could easily causeTorbjörn Andersson
2006-04-08Cleanup.Torbjörn Andersson
2006-04-08Added helper functions getNextByte(), getNextWord() and getNextString() to makeTorbjörn Andersson
2006-04-06Added opcode comments and stubs based on information sev provided me with. AllTorbjörn Andersson
2006-04-05I don't think assert(0) is a particularly helpful error message...Torbjörn Andersson
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-23uint8 -> byteEugene Sandulenko
2006-03-23Got rid of ASSERT and ASSERT_PTR definesEugene Sandulenko
2006-03-16- added defines to handle the different mouse cursorsGregory Montoir
2006-03-09minor cleanup.Gregory Montoir
2006-03-09oo'ified sound code and added basic support for OS adlib music.Gregory Montoir
2006-03-03Eliminate flip_support.cpp file.Eugene Sandulenko
2006-02-27cleanupGregory Montoir
2006-02-25cleanup (endianess fixes, fixed partBufferStruct structure)Gregory Montoir
2006-02-25Some more cine header cleanupMax Horn
2006-02-25Reducing the header dependencies in cine a bit moreMax Horn
2006-02-25Moved cine engine into namespace CineMax Horn
2006-02-24cleanupGregory Montoir
2006-02-23formating codePaweł Kołodziejski
2006-02-23Fix a few more compile warnings.Travis Howell
2006-02-23Fix a few compile warnings.Travis Howell
2006-02-23Cleanup to remove duplicate type definesTravis Howell
2006-02-23Fixed some of the compiler warnings.Torbjörn Andersson
2006-02-23Don't call exit() directly. Instead, use the backend's quit() method for normalTorbjörn Andersson
2006-02-22Initial version of Cinematique engine evo 1.Eugene Sandulenko