index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cine
/
script.h
Age
Commit message (
Expand
)
Author
2008-07-23
Renamed opcodes 0x49 and 0x68:
Kari Salminen
2008-07-22
Fix for bug #2019355 (FW: broken compatibility with 0.11.1 saves):
Kari Salminen
2008-06-25
Implemented opcode:
Kari Salminen
2008-06-24
Fixed opcodes:
Kari Salminen
2008-05-30
Implemented opcodes 0x04 (o1_mulObjectParam) and 0x05 (o1_divObjectParam).
Kari Salminen
2008-05-24
Patch #1969189: "CinE renderer rewrite"
Eugene Sandulenko
2008-04-21
Patch #1941066: "CinE sprite overlay rewrite" courtsey of next_ghost
Eugene Sandulenko
2008-04-07
Patch #1913862: "CinE Script system"
Eugene Sandulenko
2008-01-01
Slightly modified patch #1848173: "ScriptVars class implementation for CinE"
Eugene Sandulenko
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-13
added basic support for sounds playback in Amiga versions (only tested with t...
Gregory Montoir
2006-12-03
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
Torbjörn Andersson
2006-11-24
Let F10 work in all expected cases.
Eugene Sandulenko
2006-04-08
Some more Operation Stealth changes. Mostly stubs.
Torbjörn Andersson
2006-04-08
Split the opcodes into individual functions. This could easily cause
Torbjörn Andersson
2006-02-25
cleanup (endianess fixes, fixed partBufferStruct structure)
Gregory Montoir
2006-02-25
- avoid using typedef for structs (it is just not necessary in C++)
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
formating code
Paweł Kołodziejski
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko