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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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texte.h
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Author
2011-09-08
CINE: Made some static data const.
Johannes Schickel
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2008-08-20
Fix font loading:
Kari Salminen
2008-08-12
Implemented Operation Stealth's makeCommandLine.
Kari Salminen
2008-08-11
Moved fontParamTable inside TextHandler struct and made it a constant size as...
Kari Salminen
2008-08-11
Removed textDataPtr pointer as it's not used beyond the loadTextData function...
Kari Salminen
2008-07-17
Patch #2019455: Patch for reducing the BSS size of Cine engine.
Kari Salminen
2008-05-24
Patch #1969189: "CinE renderer rewrite"
Eugene Sandulenko
2007-12-14
renamed several structures, variables and functions
Gregory Montoir
2007-09-19
Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...
Nicola Mettifogo
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2006-12-03
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
Torbjörn Andersson
2006-11-18
Implement naming save games in cinE. See also FR #1579780: "FW: naming save
Eugene Sandulenko
2006-11-13
Implement reading font data from external files for OS.
Eugene Sandulenko
2006-11-11
Improve international support in CINE engine.
Eugene Sandulenko
2006-03-23
uint8 -> byte
Eugene Sandulenko
2006-02-25
Some more cine header cleanup
Max Horn
2006-02-25
Moved cine engine into namespace Cine
Max Horn
2006-02-23
Cleanup to remove duplicate type defines
Travis Howell
2006-02-23
Fixed some of the compiler warnings.
Torbjörn Andersson
2006-02-22
Initial version of Cinematique engine evo 1.
Eugene Sandulenko