Age | Commit message (Expand) | Author |
2008-08-16 | Merged revisions 33777,33781-33788,33790,33792-33793,33795,33797,33805,33807-... | Christopher Page |
2008-08-15 | Fixes for Cine engine loading from launcher | Christopher Page |
2008-08-15 | Defined some MetaEngineFeatures for the engines, the launcher uses these feat... | Christopher Page |
2008-08-14 | Moved showing of the collision page from Alt-key to F11-key because Alt confl... | Kari Salminen |
2008-08-14 | Fix for bugging moving at the bottom of the ocean when trying to free the gir... | Kari Salminen |
2008-08-14 | Added debug showing of the collision page when pressing the Alt key. Alt isn'... | Kari Salminen |
2008-08-13 | Type 21 overlay comment update (Found the drawing routine in the disassembly ... | Kari Salminen |
2008-08-12 | Hopefully fixes 'Conditional jump or move depends on uninitialised value(s)' ... | Kari Salminen |
2008-08-12 | Fixed drawPlainBox's boundary checking (It wrote outside the screen occasiona... | Kari Salminen |
2008-08-12 | Added possibility to get the read resource's size from readBundleFile. Made l... | Kari Salminen |
2008-08-12 | fix typo 'baclup' -> 'backup' | Joost Peters |
2008-08-12 | Fix for GCC warning in OSRenderer::renderOverlay: declaration of 'len' shadow... | Kari Salminen |
2008-08-12 | Tiny comment fix. | Kari Salminen |
2008-08-12 | Implemented Operation Stealth's makeCommandLine. | Kari Salminen |
2008-08-12 | Implemented Operation Stealth specific parts of processInventory and added an... | Kari Salminen |
2008-08-12 | Changed commandBuffer from a char[80] to Common::String and made FWRenderer::... | Kari Salminen |
2008-08-11 | Made Operation Stealth's action failure messages use a background color set b... | Kari Salminen |
2008-08-11 | Implemented drawMessage changes for Operation Stealth's timed cutscenes (Nega... | Kari Salminen |
2008-08-11 | Moved fontParamTable inside TextHandler struct and made it a constant size as... | Kari Salminen |
2008-08-11 | Changed palPtr from a pointer to a Common::Array named palArray. Removed palE... | Kari Salminen |
2008-08-11 | Removed textDataPtr pointer as it's not used beyond the loadTextData function... | Kari Salminen |
2008-08-11 | Changed partBuffer from a pointer to a Common::Array. Removed numElementInPar... | Kari Salminen |
2008-08-11 | Added a safeguard to readBundleFile so it shouldn't corrupt memory even if th... | Kari Salminen |
2008-08-11 | Changed readBundleFile to unpack data in-place and added debugging messages t... | Kari Salminen |
2008-08-10 | Merged revisions 33719,33721-33723,33725-33727,33729-33730,33733,33736,33742,... | Christopher Page |
2008-08-09 | Converted zoneData and zoneQuery tables from plain array types to Common::Arr... | Kari Salminen |
2008-08-09 | Converted animDataTable from a plain array to a Common::Array. Should help to... | Kari Salminen |
2008-08-09 | Converted objectTable from a plain array to a Common::Array. Should help to c... | Kari Salminen |
2008-08-09 | Made type 21 & 22 overlays not be flipped (The oxygen gauge looks actually be... | Kari Salminen |
2008-08-09 | Made drawPlainBox's effective width and height always at least one. | Kari Salminen |
2008-08-09 | Merged revisions 33632-33633,33635,33637,33639-33640,33642-33645,33648,33654-... | Christopher Page |
2008-08-09 | Added preliminary version of drawing type 22 overlays (Such overlays are adde... | Kari Salminen |
2008-08-09 | Added updating of global variable var5 to Operation Stealth's renderOverlay f... | Kari Salminen |
2008-08-09 | Removing moving with keys qweasdzxc for now because they messed with savegame... | Kari Salminen |
2008-08-09 | Small cleanup: Renamed rol to rolByte and made it handle all cases. | Kari Salminen |
2008-08-08 | Added detection entry for the Sony published CD version of Future Wars. | Kari Salminen |
2008-08-08 | Partially fix Adlib volume setting in Cine (Now uses music volume for Adlib v... | Kari Salminen |
2008-08-08 | Added basic moving using keyboard (Only works in Operation Stealth at the mom... | Kari Salminen |
2008-08-07 | Implemented game speed changing by pressing - or + to e.g. ease testing. | Kari Salminen |
2008-08-07 | Added precautionary tests to background scrolling function in Operation Steal... | Kari Salminen |
2008-08-07 | Made drawPlainBox handle border cases so it won't corrupt memory so easily. T... | Kari Salminen |
2008-08-07 | Fix for popup boxes sometimes blocking animation when they shouldn't in Opera... | Kari Salminen |
2008-08-06 | HACK: In Operation Stealth after the first arcade sequence jump player's posi... | Kari Salminen |
2008-08-06 | Tiny comment update to loadCt-opcodes: Load collision table data. | Kari Salminen |
2008-08-06 | Renamed page3Raw to collisionPage so it's more apparent what it does. | Kari Salminen |
2008-08-06 | Add 320x200 screen bounds checking to Operation Stealth's checkCollision func... | Kari Salminen |
2008-08-06 | HACK: Force oxygen to maximum during Operation Stealth's first arcade sequence. | Kari Salminen |
2008-08-05 | Workaround for missing player character animation when exiting the airport in... | Kari Salminen |
2008-08-05 | Made rest of resource loading functions used in loadResource return -1 on error. | Kari Salminen |
2008-08-05 | Add detection entry for a previously unrecognized 16 color PC version of Oper... | Kari Salminen |