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AgeCommit message (Expand)Author
2017-11-26JANITORIAL: Remove trailing whitespacesEugene Sandulenko
2017-11-26COMPOSER: Properly strip down the relative pathsEugene Sandulenko
2017-11-13COMPOSER: Fix the detection for the French Gregory versionBastien Bouclet
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-09-01JANITORIAL: Fix whitespacesEugene Sandulenko
2017-09-01COMPOSER: Added detection for German Baba Yaga from bug #10171Eugene Sandulenko
2017-06-17COMPOSER: Use Magic Tales prefix for two more game namesThierry Crozat
2016-10-18COMPOSER: Use setPixel() and getPixel() methods to read and write to private ...angstsmurf
2016-10-18COMPOSER: Add missing 'typename' prior to dependent type nameangstsmurf
2016-10-18COMPOSER: Delete leftover git conflict markerangstsmurf
2016-10-18COMPOSER: Include config manager header in composer.cpp againangstsmurf
2016-10-18COMPOSER: Fix for issue when save_slot is in config.upthorn
2016-10-18COMPOSER: Various formatting fixes.upthorn
2016-10-18COMPOSER: Better spacing of autosavesupthorn
2016-10-18COMPOSER: Enable autosaving.upthorn
2016-10-18COMPOSER: Added loading from launcher supportupthorn
2016-10-18COMPOSER: Fixed some scope issuesupthorn
2016-10-18COMPOSER: Saving/loading code deduplicationupthorn
2016-10-18COMPOSER: Completely removed unnecessary #ifdefsupthorn
2016-10-18COMPOSER: Added support for saving/loading in V1 games.upthorn
2016-10-18COMPOSER: Added new file to module.mkupthorn
2016-10-18COMPOSER: cleaned up miscellaneous gcc warnings and formatting issues.upthorn
2016-10-18COMPOSER: Fixed audio issues after save-game load.upthorn
2016-10-18COMPOSER: failed attempt to correct audio sync issueupthorn
2016-10-18COMPOSER: game saving/loading now actually worksupthorn
2016-10-18COMPOSER: Continued work on saving/loading functionality.upthorn
2016-10-18COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around ne...upthorn
2016-10-18COMPOSER: Preliminary (non-functional) game saving/loading supportupthorn
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-28COMPOSER: Fix md5s for newly added German gamesEugene Sandulenko
2016-03-28COMPOSER: Added German versions of darby & gregory. Bug #6825Eugene Sandulenko
2016-03-28COMPOSER: Fix detection entryEugene Sandulenko
2016-03-28COMPOSER: Added detection for Hebrew darby. Bug #6878Eugene Sandulenko
2016-03-08ENGINES: Make variable names of ADGameDescription conform to our guidelines.Johannes Schickel
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-10COMPOSER: Fix truncated Baba Yaga md5Willem Jan Palenstijn
2014-08-09COMPOSER: Remove sprites when stopping V1 scripts (bug #6091).Alyssa Milburn
2014-08-09COMPOSER: Make sure V1 scripts are run before redrawing.Alyssa Milburn
2014-02-18COMPOSER: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17COMPOSER: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2013-12-07COMPOSER: Correct comment in console class.D G Turner
2013-12-06COMPOSER: Add debug console to engine.D G Turner
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-09-30COMPOSER: Fix uninitialized class variables and divide by zero bugs.D G Turner