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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2017-06-17
COMPOSER: Use Magic Tales prefix for two more game names
Thierry Crozat
2016-10-18
COMPOSER: Use setPixel() and getPixel() methods to read and write to private ...
angstsmurf
2016-10-18
COMPOSER: Add missing 'typename' prior to dependent type name
angstsmurf
2016-10-18
COMPOSER: Delete leftover git conflict marker
angstsmurf
2016-10-18
COMPOSER: Include config manager header in composer.cpp again
angstsmurf
2016-10-18
COMPOSER: Fix for issue when save_slot is in config.
upthorn
2016-10-18
COMPOSER: Various formatting fixes.
upthorn
2016-10-18
COMPOSER: Better spacing of autosaves
upthorn
2016-10-18
COMPOSER: Enable autosaving.
upthorn
2016-10-18
COMPOSER: Added loading from launcher support
upthorn
2016-10-18
COMPOSER: Fixed some scope issues
upthorn
2016-10-18
COMPOSER: Saving/loading code deduplication
upthorn
2016-10-18
COMPOSER: Completely removed unnecessary #ifdefs
upthorn
2016-10-18
COMPOSER: Added support for saving/loading in V1 games.
upthorn
2016-10-18
COMPOSER: Added new file to module.mk
upthorn
2016-10-18
COMPOSER: cleaned up miscellaneous gcc warnings and formatting issues.
upthorn
2016-10-18
COMPOSER: Fixed audio issues after save-game load.
upthorn
2016-10-18
COMPOSER: failed attempt to correct audio sync issue
upthorn
2016-10-18
COMPOSER: game saving/loading now actually works
upthorn
2016-10-18
COMPOSER: Continued work on saving/loading functionality.
upthorn
2016-10-18
COMPOSER/JANITORIAL: Corrected a number of formatting issues in and around ne...
upthorn
2016-10-18
COMPOSER: Preliminary (non-functional) game saving/loading support
upthorn
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-04-14
JANITORIAL: Reduce audio header dependencies
Ori Avtalion
2016-03-28
COMPOSER: Fix md5s for newly added German games
Eugene Sandulenko
2016-03-28
COMPOSER: Added German versions of darby & gregory. Bug #6825
Eugene Sandulenko
2016-03-28
COMPOSER: Fix detection entry
Eugene Sandulenko
2016-03-28
COMPOSER: Added detection for Hebrew darby. Bug #6878
Eugene Sandulenko
2016-03-08
ENGINES: Make variable names of ADGameDescription conform to our guidelines.
Johannes Schickel
2016-03-08
ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.
Johannes Schickel
2016-03-05
CONFIGURE: Introduced new engine dependency: highres
Eugene Sandulenko
2016-02-10
COMPOSER: Fix truncated Baba Yaga md5
Willem Jan Palenstijn
2014-08-09
COMPOSER: Remove sprites when stopping V1 scripts (bug #6091).
Alyssa Milburn
2014-08-09
COMPOSER: Make sure V1 scripts are run before redrawing.
Alyssa Milburn
2014-02-18
COMPOSER: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
COMPOSER: Indent REGISTER_PLUGIN_* for consistency.
Johannes Schickel
2013-12-07
COMPOSER: Correct comment in console class.
D G Turner
2013-12-06
COMPOSER: Add debug console to engine.
D G Turner
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-09-30
COMPOSER: Fix uninitialized class variables and divide by zero bugs.
D G Turner
2013-08-08
COMMON: Rename ConfigFile to INIFile.
Johannes Schickel
2013-08-03
COMPOSER: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
COMPOSER: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-01-26
JANITORIAL: Enforce "} // End of namespace" with a single space after }.
Johannes Schickel
2012-11-23
COMPOSER: Fix order of directoryGlobs qualifiers.
D G Turner
2012-10-20
COMPOSER: Change screen surface variable naming for clarity.
D G Turner
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