Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-29 | JANITORIAL: Remove/comment unused vars | dhewg | |
Found by GCC 4.6's -Wunused-but-set-variable | |||
2011-02-23 | CRUISE: Bugfix for #3188309 - black text at end of introduction | Paul Gilbert | |
2010-11-21 | CRUISE: Bugfix for #3064846 - Raoul appearing in Book screen | Paul Gilbert | |
svn-id: r54405 | |||
2010-11-07 | LURE: Convert printf to debug/warning | Max Horn | |
Exception: The "decompiler" code still uses fopen/fprintf etc. but it is disabled by default, hence I am ignoring it for now. svn-id: r54108 | |||
2010-08-09 | CRUISE: Eliminate global constructors | Eugene Sandulenko | |
svn-id: r51936 | |||
2010-07-17 | DEBUGGER: Simplify how our console debugger works / is used | Max Horn | |
* Remove _isAttached member var and isAttached method * Engines now always call the onFrame method; whether it does something is decided by the debugger class resp. its subclasses * Make detach() protected instead of private, so that subclasses can invoke it * Remove _detach_now member var (call detach() instead). * Rename _frame_countdown to _frameCountdown and properly document it. * Add more doxygen comments * Cleanup svn-id: r50963 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-12 | Rename all "Adlib" uses to "AdLib" to match the real name of the sound card ↵ | Johannes Schickel | |
/ company. Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279 | |||
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn | |
svn-id: r45616 | |||
2009-10-10 | Further memory leak fixes | Paul Gilbert | |
svn-id: r44861 | |||
2009-10-09 | Fixed all memory leaks as far as the initial title screen | Paul Gilbert | |
svn-id: r44814 | |||
2009-10-09 | Set up a basic tracing system for all memory allocations to help track down ↵ | Paul Gilbert | |
memory leaks svn-id: r44808 | |||
2009-08-24 | Bugfix for freeze when the in-game Pause 'P' key is used | Paul Gilbert | |
svn-id: r43690 | |||
2009-08-17 | Switched event loop while/do to do/while, to ensure event handling occurs ↵ | Paul Gilbert | |
even when the game is under heavy load svn-id: r43471 | |||
2009-07-31 | Fix bug with the event loop that was discarding pending events rather than ↵ | Paul Gilbert | |
leaving them to be processed in the following frame svn-id: r42965 | |||
2009-07-30 | Patch #2828669: CRUISE: Fix cruise compilation with mingw32ce toolchain | Max Horn | |
svn-id: r42950 | |||
2009-07-26 | Bugfix for mouse button clicks getting counted multiple times | Paul Gilbert | |
svn-id: r42798 | |||
2009-07-18 | Minor tweak to prevent mouse clicks that close a user wait message also ↵ | Paul Gilbert | |
being further interpreted as a user walk destination svn-id: r42578 | |||
2009-07-17 | Added an explicit break out of the event processing loop for mouse buttons ↵ | Paul Gilbert | |
and/or key-presses - this should allow stylus-based systems to properly process 'mouse down' events before the 'mouse up' is processed svn-id: r42558 | |||
2009-07-14 | Bugfix to cursor updates - it previously required that both X and Y ↵ | Paul Gilbert | |
positions had changed before a cursor change could occur svn-id: r42472 | |||
2009-07-12 | Added support for sub-relation message types - this fixes trying to attach ↵ | Paul Gilbert | |
the chain to the hook on the deck svn-id: r42405 | |||
2009-07-07 | Bugfix so that user delays work correctly | Paul Gilbert | |
svn-id: r42197 | |||
2009-07-07 | Bugfix so the game speed will correctly change after showing the credits ↵ | Paul Gilbert | |
when the game is restarted svn-id: r42196 | |||
2009-07-06 | Removed all the current special cases coding for user (mouse press) waiting, ↵ | Paul Gilbert | |
and reimplemented it exactly the way the original did svn-id: r42173 | |||
2009-07-03 | Bugfix for displaying text messages when an auto tracking (cut-scene) ↵ | Paul Gilbert | |
changes to a user wait svn-id: r42048 | |||
2009-06-21 | Changed .SPL (sound effect) loading to load the Adlib version of sound ↵ | Paul Gilbert | |
effects - sound effects now work svn-id: r41725 | |||
2009-06-21 | Bugfixes to pre-loading and handling of resources such as sound files | Paul Gilbert | |
svn-id: r41724 | |||
2009-06-10 | Added support for loading savegames from the launcher | Paul Gilbert | |
svn-id: r41424 | |||
2009-06-06 | Disabled the execution of scripts when doing a user wait - this prevents ↵ | Paul Gilbert | |
animated backgrounds from jerking to new positions once the mouse has been pressed svn-id: r41210 | |||
2009-06-06 | Bugfix to show the title screen at the correct speed when restarting the game | Paul Gilbert | |
svn-id: r41208 | |||
2009-06-06 | Bugfix for display when multiple user waits follow each other | Paul Gilbert | |
svn-id: r41207 | |||
2009-06-05 | Tweaks to the code that pauses for a mouse press when displaying many text ↵ | Paul Gilbert | |
messages svn-id: r41196 | |||
2009-06-01 | Change flip[Short|Long] functions to bigEndian[Short|Long]ToNative to ↵ | Joost Peters | |
clarify that flipping only occurs on LE systems + some related cleanup. svn-id: r41107 | |||
2009-06-01 | Replaced loadShort/saveShort functions with applicable endian macros | Paul Gilbert | |
svn-id: r41097 | |||
2009-05-31 | Slowed down the game to match the original, and introduced the ability to ↵ | Paul Gilbert | |
alter game speed using the keypad +/- keys svn-id: r41064 | |||
2009-05-31 | Merged the wait for mouse press event loop into the main loop, fixing ↵ | Paul Gilbert | |
animation glitch and enabling pausing, player menu, and exiting the game when waiting for a mouse press svn-id: r41063 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2009-05-30 | Bugfix to keep ScummVM responsive even when the displayOn variable is set to ↵ | Paul Gilbert | |
false svn-id: r41017 | |||
2009-05-29 | Bugfix for screen redrawing when waiting for mouse click - this fixes a ↵ | Paul Gilbert | |
blank screen at 3:00pm svn-id: r40981 | |||
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel | |
svn-id: r40867 | |||
2009-05-17 | Endian fix in script data access | Paul Gilbert | |
svn-id: r40641 | |||
2009-05-17 | Properly named the dialog menu item 'selected' field | Paul Gilbert | |
svn-id: r40632 | |||
2009-05-15 | Converted various printf statements to use debug, warning, and error. | Paul Gilbert | |
svn-id: r40588 | |||
2009-05-12 | Changed the hardcoded 'Parler de..' string in the conversation dialog to use ↵ | Paul Gilbert | |
the correct language string svn-id: r40477 | |||
2009-04-18 | Added support for the global menu save/loading, and changed the savegame ↵ | Paul Gilbert | |
format to store the savegame name and thumbnail svn-id: r39979 | |||
2009-04-05 | Implemented many of the remaining library functions | Paul Gilbert | |
svn-id: r39857 |