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path: root/engines/cruise/cruise_main.cpp
AgeCommit message (Expand)Author
2009-06-06Disabled the execution of scripts when doing a user wait - this prevents anim...Paul Gilbert
2009-06-06Bugfix to show the title screen at the correct speed when restarting the gamePaul Gilbert
2009-06-06Bugfix for display when multiple user waits follow each otherPaul Gilbert
2009-06-05Tweaks to the code that pauses for a mouse press when displaying many text me...Paul Gilbert
2009-06-01Change flip[Short|Long] functions to bigEndian[Short|Long]ToNative to clarify...Joost Peters
2009-06-01Replaced loadShort/saveShort functions with applicable endian macrosPaul Gilbert
2009-05-31Slowed down the game to match the original, and introduced the ability to alt...Paul Gilbert
2009-05-31Merged the wait for mouse press event loop into the main loop, fixing animati...Paul Gilbert
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-30Bugfix to keep ScummVM responsive even when the displayOn variable is set to ...Paul Gilbert
2009-05-29Bugfix for screen redrawing when waiting for mouse click - this fixes a blank...Paul Gilbert
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-05-17Endian fix in script data accessPaul Gilbert
2009-05-17Properly named the dialog menu item 'selected' fieldPaul Gilbert
2009-05-15Converted various printf statements to use debug, warning, and error.Paul Gilbert
2009-05-12Changed the hardcoded 'Parler de..' string in the conversation dialog to use ...Paul Gilbert
2009-04-18Added support for the global menu save/loading, and changed the savegame form...Paul Gilbert
2009-04-05Implemented many of the remaining library functionsPaul Gilbert
2009-04-04Replaced all occurrences of the constant '257' with the existing constant 'NU...Paul Gilbert
2009-04-01Laid the basics for music handlingPaul Gilbert
2009-03-16Code formatting, added further constant references, and corrected method sign...Paul Gilbert
2009-03-07Fixed some method parameters, changed the main loop to a method of the engine...Paul Gilbert
2009-03-03Corrected click handling when a text message is displaying to properly dismis...Paul Gilbert
2009-03-03Changed the int16[5] array used in pathfinding to a structure with explicitly...Paul Gilbert
2009-03-02Formatting fixes, and added extra constants and function name correctionsPaul Gilbert
2009-03-01Implemented proper support for the Pause 'p' key Paul Gilbert
2009-02-19Initial work on correct engine pausingPaul Gilbert
2009-02-14Changed the list of language dependant strings from being hard-coded to dynam...Paul Gilbert
2009-02-11Added debugger consolePaul Gilbert
2009-02-10Cleaned up the input loop, using ScummVM keycode constants and some newly def...Paul Gilbert
2009-02-09Changed the save/load process to use a common serialiserPaul Gilbert
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops l...Max Horn
2009-01-25Introduced a static string list for language dependant strings, and changed t...Paul Gilbert
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
2008-12-25Pushing down some header deps (on common/system.h, mostly)Max Horn
2008-09-21Patch #2054467: CRUISE: 64bits fixesEugene Sandulenko
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2007-12-27Early pathfindingVincent Hamm
2007-12-25Muting the compiler :PSven Hesse
2007-12-25Fix inputVincent Hamm
2007-12-25Fix palette issuesVincent Hamm
2007-12-25Fix title screen regressionVincent Hamm
2007-12-24Fix background save/restoreVincent Hamm
2007-12-24-Fade in/fade outVincent Hamm
2007-12-20Fix compiler warningsMax Horn
2007-12-20Multiple fix/cleanupVincent Hamm
2007-12-18Fix loading savegame from original interpreterVincent Hamm
2007-12-17Fix dangling pointerVincent Hamm
2007-11-11Silencing some warningsMax Horn
2007-11-11Menu display fixVincent Hamm