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path: root/engines/cruise/dataLoader.cpp
AgeCommit message (Collapse)Author
2009-05-13Fix some variable may be used uninitialized warnings.Johannes Schickel
svn-id: r40528
2009-05-12Surely this function is supposed to return -2 when the memory allocationTorbjörn Andersson
*fails*, not when it succeeds...? svn-id: r40510
2009-05-12When source and destination are the same, there is no need to strcpy(). In factTorbjörn Andersson
it may even be harmful when source and destination overlap. (This happens when loading savegames.) svn-id: r40508
2009-05-07Commit of patch submitted by Jaime Abraham Corrales Gonzalez, with minor ↵Paul Gilbert
formatting changes svn-id: r40368
2009-04-04Replaced all occurrences of the constant '257' with the existing constant ↵Paul Gilbert
'NUM_FILE_ENTRIES' svn-id: r39824
2009-04-01Replaced resource type numbers with existing constantsPaul Gilbert
svn-id: r39785
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-03-16Code formatting, added further constant references, and corrected method ↵Paul Gilbert
signatures svn-id: r39445
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
svn-id: r35870
2008-09-21Patch #2054467: CRUISE: 64bits fixesEugene Sandulenko
svn-id: r34622
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2007-12-25Bunch of gfx fixVincent Hamm
svn-id: r29986
2007-12-25Fix cell sortingVincent Hamm
Fix palette loading svn-id: r29985
2007-12-24Fix save/loadingVincent Hamm
svn-id: r29977
2007-12-24Fix sprite mode 5Vincent Hamm
Fix backgroundIncrust system svn-id: r29970
2007-12-24-Fade in/fade outVincent Hamm
-Implement background mode 5 svn-id: r29968
2007-11-11Menu display fixVincent Hamm
Linked objects implementation (barman) The gameplay is now kind of working and it is possible to play at least the first part of the game svn-id: r29478
2007-11-10-Cleanup stringsVincent Hamm
-Fix load saves from original interpreter -Add all background merge functions svn-id: r29467
2007-11-08Cleanup load savegame from original interpreterVincent Hamm
svn-id: r29453
2007-11-05Fix some 256color version issuesVincent Hamm
svn-id: r29423
2007-11-05Implement polygon and sprite maskingVincent Hamm
svn-id: r29422
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client ↵Max Horn
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024
2007-05-10Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed ↵Max Horn
_X/_Y vars to avoid conflicts with system headers on various systems (see bug #1716109) svn-id: r26798
2007-04-28More cleanupVincent Hamm
Few bug fix svn-id: r26666
2007-04-27Fix code formatting (partially) and guard defines in includes.Eugene Sandulenko
svn-id: r26631
2007-04-27Fixed loads of warnings with MSVC and gccFilippos Karapetis
svn-id: r26615
2007-04-27Fixing compilation for meSven Hesse
svn-id: r26610
2007-04-27Add cruise source code for scummvmVincent Hamm
svn-id: r26605