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path: root/engines/cruise/gfxModule.h
AgeCommit message (Expand)Author
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-02Bugfix for dirty rects getting lost during room fade-insPaul Gilbert
2009-09-11Added an experimental screen transition dirty rect calculation code which sho...Paul Gilbert
2009-08-15Added Dirty Rect handling functionalityPaul Gilbert
2009-07-11Added initialisation of paging screens when the game startsPaul Gilbert
2009-04-03Fixed incorrect palette range usage so room fade-ins happen correctlyPaul Gilbert
2009-03-16Code formatting, added further constant references, and corrected method sign...Paul Gilbert
2009-03-01Cleaned up parts of the font display system. Note: Cruise used two almost ide...Paul Gilbert
2009-02-19Initial work on correct engine pausingPaul Gilbert
2007-12-24-Fade in/fade outVincent Hamm
2007-12-12simplify gfxModuleData_field_60, sync with cine codeGregory Montoir
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-10Removed lot of unnecessary typedefs; added a NUM_PERSONS constant; renamed _X...Max Horn
2007-04-29Only update the backend's palette when necessary, since doing this triggers aTorbjörn Andersson
2007-04-27Fix code formatting (partially) and guard defines in includes.Eugene Sandulenko
2007-04-27Add cruise source code for scummvmVincent Hamm