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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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cruise
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saveload.cpp
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Commit message (
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Author
2010-11-07
LURE: Convert printf to debug/warning
Max Horn
2010-08-09
CRUISE: Eliminate global constructors
Eugene Sandulenko
2010-02-20
Put in a warning in case there is ever too long a background resource name wh...
Paul Gilbert
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-03
Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
Torbjörn Andersson
2009-11-02
Changed foo(void) to foo() in almost all non-backend source files
Max Horn
2009-10-10
Fixed memory leaks in savegame restoring
Paul Gilbert
2009-10-09
Fixed all memory leaks as far as the initial title screen
Paul Gilbert
2009-10-09
Set up a basic tracing system for all memory allocations to help track down m...
Paul Gilbert
2009-07-03
Bugfix for loading savegames where the active resource file database isn't co...
Paul Gilbert
2009-06-20
Added proper saving of music state to savegames so music resumes when a saveg...
Paul Gilbert
2009-06-14
Beginnings of music support for Cruise, based on the cine engine sound code (...
Paul Gilbert
2009-06-10
Added variable to savegame format so that savegames can be correctly loaded f...
Paul Gilbert
2009-06-01
Removed the remaining two FIXME's - my analysis of the data indicates no issu...
Paul Gilbert
2009-06-01
Converted the saving of perso structure data to proper endian-safe serialisation
Paul Gilbert
2009-05-28
Replaced the original implementation of walk box handling with a cleaner, str...
Paul Gilbert
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-19
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...
Max Horn
2009-05-19
Improved Common::Serializer in several ways:
Max Horn
2009-05-17
Properly named the script structure offset field, and fixed an endian bug
Paul Gilbert
2009-05-16
Replaced value with proper constant, and named a previously un-named structur...
Paul Gilbert
2009-05-15
Bugfix to saving the width of a cached background area - the previous code wa...
Paul Gilbert
2009-05-15
Corrected saving/loading of cached background areas
Paul Gilbert
2009-04-18
Added support for the global menu save/loading, and changed the savegame form...
Paul Gilbert
2009-04-04
Replaced all occurrences of the constant '257' with the existing constant 'NU...
Paul Gilbert
2009-04-01
Laid the basics for music handling
Paul Gilbert
2009-03-24
CRUISE: Fixed bug when loading backgroundIncrustStruct::saveWidth (don't divi...
Max Horn
2009-03-16
Converted the Cruise engine to use the new Common::Serializer class
Paul Gilbert
2009-02-11
Removed deprecated method
Paul Gilbert
2009-02-09
Changed the save/load process to use a common serialiser
Paul Gilbert
2009-01-29
A ton of code formatting fixes; also fixed warnings about single line loops l...
Max Horn
2009-01-16
Code formatting fixes, automatically performed by astyle
Max Horn
2009-01-16
Mark cruise save/load code as not endian safe
Max Horn
2008-09-21
Patch #2054467: CRUISE: 64bits fixes
Eugene Sandulenko
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2007-12-27
Early pathfinding
Vincent Hamm
2007-12-24
Fix background save/restore
Vincent Hamm
2007-12-24
-Fade in/fade out
Vincent Hamm
2007-12-20
Fix compiler warnings
Max Horn
2007-12-20
Multiple fix/cleanup
Vincent Hamm
2007-12-18
Fix loading savegame from original interpreter
Vincent Hamm
2007-11-11
Implement dialogues
Vincent Hamm
2007-11-10
Fix relocation of objects relations
Vincent Hamm
2007-11-10
Fix boggus object state
Vincent Hamm
2007-11-10
-Cleanup strings
Vincent Hamm
2007-11-08
Cleanup load savegame from original interpreter
Vincent Hamm
2007-11-05
Implement polygon and sprite masking
Vincent Hamm
2007-10-29
Implement more object input
Vincent Hamm
2007-10-29
Add more object menu controls
Vincent Hamm
2007-10-28
Early implementation of object menu
Vincent Hamm
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