index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
cruise
/
sound.cpp
Age
Commit message (
Expand
)
Author
2014-06-09
CRUISE: Initialize some variables
Strangerke
2014-06-05
CRUISE: Remove logically dead code in Sound
Strangerke
2014-06-01
CRUISE: Reduce the scope of variables used in the for loops
Strangerke
2014-05-31
CRUISE: Add safeguards to avoid a buffer overflow in linker and sound
Strangerke
2014-02-18
CRUISE: Make GPL headers consistent in themselves.
Johannes Schickel
2011-08-06
ALL: Reduce audio/ header dependency
Eugene Sandulenko
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-04-28
JANITORIAL: Reduce header dependencies in shared code
Ori Avtalion
2011-03-19
CRUISE: Cleanup syncSoundSettings()
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-21
CRUISE: Fix Memory Accesses Errors and Leaks Reported By Valgrind
David Turner
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2010-01-08
Switch Mixer::playInputStream to use DisposeAfterUse::Flag
Max Horn
2009-10-10
Further memory leak fixes
Paul Gilbert
2009-10-09
Set up a basic tracing system for all memory allocations to help track down m...
Paul Gilbert
2009-08-03
Bugfix to correctly reset the music tempo when loading a savegame
Paul Gilbert
2009-06-30
Made the music/sfx volume settings actually affect the in-game music/sfx volume
Paul Gilbert
2009-06-23
Bugfixes to keep sound effects to channel #4 like the original (it ignores th...
Paul Gilbert
2009-06-22
Removed redundant variation of the routine to play sound effects
Paul Gilbert
2009-06-22
Added the dummy volume variable to the savegame format
Paul Gilbert
2009-06-22
Implemented the Op_SetVolume method like the original, which simply set a dum...
Paul Gilbert
2009-06-21
Minor fixes to the individual note playing code
Paul Gilbert
2009-06-20
Added proper saving of music state to savegames so music resumes when a saveg...
Paul Gilbert
2009-06-20
Finally tracked down the difference/bug in the music playing code - music pla...
Paul Gilbert
2009-06-18
Removed redundant code that isn't used
Paul Gilbert
2009-06-14
Fix unused variable warning.
Johannes Schickel
2009-06-14
Beginnings of music support for Cruise, based on the cine engine sound code (...
Paul Gilbert
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-19
Improved Common::Serializer in several ways:
Max Horn
2009-05-12
Fixed what looks like an obvious error in loadSong() that Valgrind caught.
Torbjörn Andersson
2009-04-05
Created stub manager class for sound effects
Paul Gilbert
2009-04-01
Fix warnings.
Johannes Schickel
2009-04-01
Laid the basics for music handling
Paul Gilbert