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AgeCommit message (Collapse)Author
2009-04-18Implemented the 'Start Again' menu option to properly restart the gamePaul Gilbert
svn-id: r39981
2009-04-18Changed the 'Exit' game menu option to exit gracefully, rather than using exit()Paul Gilbert
svn-id: r39980
2009-04-18Added support for the global menu save/loading, and changed the savegame ↵Paul Gilbert
format to store the savegame name and thumbnail svn-id: r39979
2009-04-05Apart from a "const", the volume() and getVolume() function were identical.Torbjörn Andersson
Removed the volume() function. svn-id: r39868
2009-04-05Implemented many of the remaining library functionsPaul Gilbert
svn-id: r39857
2009-04-05Created stub manager class for sound effectsPaul Gilbert
svn-id: r39856
2009-04-04Replaced all occurrences of the constant '257' with the existing constant ↵Paul Gilbert
'NUM_FILE_ENTRIES' svn-id: r39824
2009-04-03Fixed incorrect palette range usage so room fade-ins happen correctlyPaul Gilbert
svn-id: r39822
2009-04-01Fix compilation via manually implementing strToUpper, instead of relying on ↵Johannes Schickel
strupr. svn-id: r39791
2009-04-01Fix warnings.Johannes Schickel
svn-id: r39790
2009-04-01Laid the basics for music handlingPaul Gilbert
svn-id: r39788
2009-04-01Laid the basics for music handlingPaul Gilbert
svn-id: r39786
2009-04-01Replaced resource type numbers with existing constantsPaul Gilbert
svn-id: r39785
2009-03-26Corrected the positions of two library functions in the library function listPaul Gilbert
svn-id: r39699
2009-03-24CRUISE: Fixed bug when loading backgroundIncrustStruct::saveWidth (don't ↵Max Horn
divide by 2, rather *multiply* by 2); also some cleanup svn-id: r39657
2009-03-22Bug fixes for handling 5-bit layered sprites correctly - this fixes the ↵Paul Gilbert
black boxes appearing in the first room during the fade-in svn-id: r39604
2009-03-16Code formatting, added further constant references, and corrected method ↵Paul Gilbert
signatures svn-id: r39445
2009-03-16Converted the Cruise engine to use the new Common::Serializer classPaul Gilbert
svn-id: r39443
2009-03-07Fixed some method parameters, changed the main loop to a method of the ↵Paul Gilbert
engine class, and moved the frame delay code to the main loop to make the game more responsive to events svn-id: r39180
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-03Renamed parameter to silence warning.Torbjörn Andersson
svn-id: r39094
2009-03-03Corrected click handling when a text message is displaying to properly ↵Paul Gilbert
dismiss the text, rather than trying to immediately perform another action svn-id: r39088
2009-03-03Changed the int16[5] array used in pathfinding to a structure with ↵Paul Gilbert
explicitly named fields svn-id: r39087
2009-03-03Formatting fixesPaul Gilbert
svn-id: r39086
2009-03-02Bugfix for frequent freezes when doing actions - the main movement state ↵Paul Gilbert
switch statement was actually relying on falling through case statements to work properly svn-id: r39066
2009-03-02Formatting fixes, and added extra constants and function name correctionsPaul Gilbert
svn-id: r39063
2009-03-01Added an explicit clearing of all animation fields for new animations - this ↵Paul Gilbert
fixes a problem where the player could disappear if he had to rotate to face a selected object svn-id: r39019
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-03-01Formatting fixesPaul Gilbert
svn-id: r38996
2009-03-01Implemented proper support for the Pause 'p' key Paul Gilbert
svn-id: r38995
2009-03-01Cleaned up parts of the font display system. Note: Cruise used two almost ↵Paul Gilbert
identical routines for text display - one which creates a draw structure, and the other draws directly to the screen. Since there don't seem to be any other differences, the immediate draw version has been changed to use the rendering version and then draw the results svn-id: r38994
2009-03-01Moved mouse cursor definition data into staticres.cppPaul Gilbert
svn-id: r38993
2009-02-19Merged the contents of fontCharacterTable into staticresPaul Gilbert
svn-id: r38542
2009-02-19Initial work on correct engine pausingPaul Gilbert
svn-id: r38541
2009-02-19In progress work on cleaning up the font system - giving proper variable ↵Paul Gilbert
names, types, and converted memory accesses to endian safe structures svn-id: r38540
2009-02-19Moved a set of static arrays into the staticres.cpp filePaul Gilbert
svn-id: r38539
2009-02-14Changed the list of language dependant strings from being hard-coded to ↵Paul Gilbert
dynamically being loaded from the 'delphine.lng' file svn-id: r36317
2009-02-11Added debugger consolePaul Gilbert
svn-id: r36259
2009-02-11Removed deprecated methodPaul Gilbert
svn-id: r36258
2009-02-10Cleaned up the input loop, using ScummVM keycode constants and some newly ↵Paul Gilbert
defined constants svn-id: r36255
2009-02-09Changed the save/load process to use a common serialiserPaul Gilbert
svn-id: r36253
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
svn-id: r36142
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-25Introduced a static string list for language dependant strings, and changed ↵Paul Gilbert
the options and inventory menus to use it svn-id: r36051
2009-01-25Minor cleanup and changed g_cruise to _vm for consistencyPaul Gilbert
svn-id: r36050
2009-01-16Fixed class indentionMax Horn
svn-id: r35871
2009-01-16Code formatting fixes, automatically performed by astyleMax Horn
svn-id: r35870
2009-01-16Mark cruise save/load code as not endian safeMax Horn
svn-id: r35869