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2014-06-10CRUISE: Remove some useless variables, use a boolean for a variableStrangerke
2014-06-09CRUISE: Initialize some variablesStrangerke
2014-06-09CRUISE: some more renaming, remove another useless variableStrangerke
2014-06-09CRUISE: Remove a couple of useless variablesStrangerke
2014-06-09CRUISE: Initialize some variables in the contractor, change some variables to...Strangerke
2014-06-08CRUISE: Directly use assert.Johannes Schickel
2014-06-07CRUISE: Add a safeguard, some minor rework in BackgroundIncrustStrangerke
2014-06-07CRUISE: Add a couple of checks to avoid the use of negative indices in arrays...Strangerke
2014-06-07CRUISE: Some minor rework in script handlerStrangerke
2014-06-07CRUISE: Add some comments, remove some optional bracketsStrangerke
2014-06-07CRUISE: Fix a null pointer dereferenceStrangerke
2014-06-06CRUISE: Fix some more CppCheck warningsStrangerke
2014-06-06CRUISE: Reduce the scope of some more variablesStrangerke
2014-06-06CRUISE: Fix CppCheck warnings in gfxModuleStrangerke
2014-06-06CRUISE: Reduce the scope of several variables in processActorWalk()Strangerke
2014-06-06CRUISE: Disable a bit more efficiently some code in Op_Random() and Op_PlayFx()Strangerke
2014-06-06CRUISE: Reduce the scope of variables in fillpoly()Strangerke
2014-06-06CRUISE: disable more efficiently some codeStrangerke
2014-06-06CRUISE: Fix a couple of CppCheck warnings in VolumeStrangerke
2014-06-05CRUISE: Remove useless code in addAnimation()Strangerke
2014-06-05CRUISE: Remove logically dead code in SoundStrangerke
2014-06-01CRUISE: More rework and renaming on the decompilerStrangerke
2014-06-01CRUISE: Start renaming opcodes in the Decompiler, some reworkStrangerke
2014-06-01CRUISE: Fix a CppCheck error in decompilerStrangerke
2014-06-01CRUISE: Fix a bug in the decompilerStrangerke
2014-06-01CRUISE: Reduce the scope of a variable, remove a useless incrementStrangerke
2014-06-01CRUISE: Comment out some useless codeStrangerke
2014-06-01CRUISE: Reduce the scope of some variables in actor and cruise_mainStrangerke
2014-06-01CRUISE: Reduce the scope of variables used in the for loopsStrangerke
2014-06-01CRUISE: error out in some cases where divide by zero is expectedStrangerke
2014-05-31CRUISE: Add a couple of safeguards to avoid potential division by zeroStrangerke
2014-05-31CRUISE: Replace some more strcpyStrangerke
2014-05-31CRUISE: Add some more safeguard in opcode functionsStrangerke
2014-05-31CRUISE: Add safeguards to some more string manipulationsStrangerke
2014-05-31CRUISE: Add safeguards to avoid a buffer overflow in linker and soundStrangerke
2014-05-30CRUISE: Add a safeguard to avoid a buffer overflowStrangerke
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-03-30ALL: Resolve multiple clang warningsMax Horn
2014-02-18CRUISE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17CRUISE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-06-18CRUISE: Remove useless fields in CRUISEGameDescriptionStrangerke
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops